After investing almost 700 hours into Codemasters brilliant rally-simulator, our Swedish editor-in-chief is ready to tell you what his ten favourite stages are...
The concept season definitely has some serious potential.
We spoke to Fumihiko Yasuda, head of Team Ninja, about the collection and the future of the long-running series.
We lead an investigation to uncover as many details as we could about Eivor's next adventure.
With Kingdom Hearts finally coming to PC, here's how you should approach this epic saga.
Nine new large-scale beasts have made their debut here and we've ranked them all based on their design and mechanics.
While Hawkeye's story, the new Wastelands area and to some degree the PS5 version won't make anyone super-excited, the roadmap shows there's still hope for the game.
Are you bamboozled by the Zero Point storyline? Allow us to help fix that.
We're putting all three console versions to the test in one supersized comparison.
After one week of playing, the future of the mode already seems bleak.
An Enhanced Edition of the RPG just recently launched on Xbox Series and PS5.
With the new-gen update out on Xbox Series consoles, we dove back into Overwatch to see how the game stacks up.
We caught up with Treyarch's Corky Lehmkuhl, Craig Houston, and Kevin Drew to chat all things Zombies Outbreak.
Diablo IV has a long way to go but Blizzard still wanted to discuss some of their ideas for the game.
"It's time to take the fight back to the Jailer".
Here's all you need to know from today's Rainbow Six Siege Community and Game Celebration.
A new Legend, a blown-up map, Ranked changes, another weapon, more cosmetics, and even an entirely new platform launch. Respawn really brought the heat this time.
With the dinosaur park building simulator now being on Xbox Game Pass, we caught up with game producer Brendan Morgan to chat about all things Jurassic World Evolution.
We caught up with a bunch of developers from Respawn Entertainment to chat Apex Legends' narrative.
We spoke with Dave Richard, the creative director behind Behaviour Interactive's Dead By Daylight.
From 10 to 60, on PvP and PvE, we've been enjoying everything WoW has to offer without guilds or pre-made groups.
The title recently received several next-gen improvements and we've been busy putting them to the test.
Recently, we were able to speak to Fumihiko Yasuda, Game Director on the PC version.
Magnus has been waiting to start the game until after Hotfix 1.06, and is now giving his thoughts.
After nearly five years, we took a look back at Overwatch to see how it stacks up today.