A few helpful tips to get you started in Lothric.
We break down each of the four groups and make our predictions of who will make it to the playoffs at DreamHack Masters Malmö.
"It's even more troublesome to be overly negative once you get playing, because as per usual, Pro Evolution Soccer offers up supremely playable digital football."
Danish mid-laner Jensen was banned from comptetive League of Legends for repeated unsportsmanlike conduct. Now he's back with a new attitude and newfound success.
"Alan Wake got repetitive, Quantum Break has enough mechanics and enemy types to keep the action exciting."
The biggest Counter-Strike: Global Offensive tournament ever kicks off in just a few hours. Here's everything you need to know about the groups, top contenders, prize money and more.
We love Easter eggs of the gaming variety. Here's some of our all-time favourites.
There's a massive Warhammer 40,000 game currently in Early Access, and soon it will launch fully on PC and console.
During a week spent in San Francisco, we sampled various VR products. Here's what we thought of the big three.
Release dates, prices, specs, and requirements for all three of the major VR devices.
We take a look at some of the possible builds you can adopt when tackling the many and varied challenges found in The Division.
A helpful guide that should help you find your feet in the anarchic streets of Manhattan.
We take a look back at how the genre got its start, long before the likes of Everquest and World of Warcraft.
With the Spring split of the North American League of Legends Championship Series heading into its last two weeks, it's time for a quick primer on LOL esports.
We find out more about what's next for the free-to-play title set in the Legacy of Kain universe.
With the Spring split of the European League of Legends Championship Series heading into its last two weeks, it's time for a quick primer on LOL esports.
We find out more about Wargaming's plans for the coming year.
We popped over the Atlantic to see what Microsoft has in store for us this spring on both PC and Xbox One.
The Intel Extreme Masters World Championship in Katowice is one of the biggest Counter-Strike tournaments this year. Here's all you need to know before the action kicks off.
We attended an event called Press Day in Stockholm where a selection of local indies showcased their games.
Some precious advice to help you survive the ferocious world of Oros.
We take a closer look at the British tanks.
The gaming industry offers more paths to market than ever before.
We take you on a tour of the indies we're most excited about that are (probably) coming this year.
We reached out to French studio Enigami to learn more about their upcoming manga-based RPG Shiness.
Football fans deserve better from the big two.
With Metal Gear heading Online on PC in the very near future, we've taken our experiences from the console version and assembled a helpful guide to get you started.
Has the Oculus Rift pricetag poured a bucket of cold water on VR hype?
We talked to Descendant Studios' Keith McCormic about the return of a classic 6DoF shooter series.
The list of great games to keep an eye on in 2016 just grows and grows.
Here's our third look at games you may want to keep an eye on in 2016.
Stoic's John Watson talks to Gamereactor about the second chapter of the epic RPG series.
We continue our look at the most exciting games coming this year.
We had a long chat with co-founder Mitch Gitelman about the studio that brought Shadowrun back to life and that plans to do the same for BattleTech.
Here's our ten favourite games of this year.
Here's our ten favourite digital-only games from 2015.
Back for a second bite of the apple, here's the best remasters of 2015.
Breathing new life into existing games, we reveal our favourite expansions from the last twelve months.
We talk to the creator of Monaco about his next game, the rodent-filled RTS Tooth and Tail.
We talked to Deck13 CEO and Creative Director Jan Klose about the studio's new game, The Surge.
Curious about Digital Extremes' ninjas in space? Look no further than our guide to learning the basics, as well as some more advanced strategies.
Before we start handing out GOTY awards for 2015, we look back to the Game of Last Year, and remember Bioware's fantasy epic.
We look back at a great 2015, and forward to what may be an even more exciting year ahead.
CD Projekt Red's Senior Technical Artist talks about development, Bethesda, and the backlash over The Witcher's graphical downgrade.
Learn the difference between the various versions of the game, which figures are available for what, and much, much more.
Let us take you on a tour of Victorian London as seen in Assassin's Creed: Syndicate.
We've put together some pointers to help you on your way through Bethesda's brilliant wasteland.
We chat with Rogue Factor's Yves Bordeleau who estimates Early Access made for "25% more work", but that it's been a very positive experience nonetheless.
5th Cell's Jeremiah Slaczka tells us about the studio's next game and how it's hopefully just the first of many titles in the new Anchors universe.
We had a chat with the Scottish author to learn about the creation of the recently released meta experience that is Bedlam.