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Full E3 2017 Event Schedule

Full E3 2017 Event Schedule

Nintendo 3DS / Nintendo Switch / PC / PS4 / Xbox One

Times and dates for all the conferences: Sony, Microsoft, Nintendo, EA, Ubisoft, Bethesda, and PC.

Text: Ricardo C. Esteves
The Town of Light: Visiting Volterra

The Town of Light: Visiting Volterra

Linux / Mac / PC / Xbox One

We visited the asylum that once housed thousands of mentally ill patients, and that provides the backdrop from LKA's challenging interactive adventure.

Text: Kieran Harris
Yooka-Laylee - Beginner Tips

Yooka-Laylee - Beginner Tips

Linux / Mac / Nintendo Switch / PC / PS4 / Xbox One

We've pulled together some handy pointers to help you get to grips with the colourful platformer.

Text: Sam Bishop
How Sacred Fire lets players control the narrative

How Sacred Fire lets players control the narrative

PC / PS4 / Xbox One

We had a long chat with creative director Andrej Vojtas about the many interesting design choices that have gone into the upcoming RPG.

Text: Bengt Lemne
What Mass Effect taught us about physics

What Mass Effect taught us about physics

PC / PS4 / Xbox One

Will the technology that powers Bioware's RPG series one day be science instead of fiction?

Text: Eva Mosquera Rodríguez
7 Indie Discoveries from PAX East 2017

7 Indie Discoveries from PAX East 2017

PC / PS Vita / PS4 / Xbox One

It wasn't all known properties and sequels as we explored the many indie booths at PAX East in Boston.

Text: Bengt Lemne
Yooka-Laylee: Talking to Playtonic

Yooka-Laylee: Talking to Playtonic

Linux / Mac / Nintendo Switch / PC / PS4 / Xbox One

We had some questions for Playtonic ahead of the upcoming launch of the nostalgia-filled 3D platformer.

Text: Jonas Mäki
The Life and Death of Diablo III's Necromancer

The Life and Death of Diablo III's Necromancer

Mac / PC

It's been almost five years since Diablo III launched, and three years since Reaper of Souls, but Blizzard continues to work on the game.

Text: Bengt Lemne
Launching Pamela into Early Access

Launching Pamela into Early Access

PC

A brave, new sort of survival hits Steam as Nvyve Studios launches the Early Access version of Pamela.

Text: Bengt Lemne & Kerry-Lee Copsey
What we'd want from a Watch Dogs set in London

What we'd want from a Watch Dogs set in London

PC / PS4 / Xbox One

There's rumours the next instalment in the Watch Dogs series will come to London, and we share our thoughts on the subject.

Text: Sam Bishop
Dialogue Options: An interview with Ron Gilbert

Dialogue Options: An interview with Ron Gilbert

Android / iOS / Linux / Mac / PC / PS4 / Xbox One

As the release of the Kickstarter-funded throwback adventure Thimbleweed Park approaches, we caught up with one of the genre greats, Ron Gilbert.

Text: Christian Gaca
Frontline - Rainbow Six: Siege

Frontline - Rainbow Six: Siege

PC / PS4 / Xbox One

A thriving esports scene, a steady stream of content, and a commitment to longevity - could this be a winning formula for Ubisoft?

Text: Sam Bishop
Razing Towards the Future with Razer's Min-Liang Tan

Razing Towards the Future with Razer's Min-Liang Tan

PC / PS4 / Xbox One

Following a successful CES in January, so successful in fact that Razer had their prototypes stolen, we sat down for a chat with Razer's CEO.

Text: Bengt Lemne
Rebellion's Paul Wright on Sniper Elite 4

Rebellion's Paul Wright on Sniper Elite 4

PC / PS4 / Xbox One

We visited Rebellion's office in Oxford and sat down with one of the minds behind Sniper Elite 4.

Text: Sam Bishop
Halo Wars 2: Mission Briefing

Halo Wars 2: Mission Briefing

PC / Xbox One

We spoke to Creative Assembly's Alistair Hope ahead of the upcoming launch of Halo Wars 2.

Text: Kerry-Lee Copsey
The Golden Age of Strategy is Now

The Golden Age of Strategy is Now

PC

Much like its preferred platform, the PC, the strategy genre has been pronounced dead by many. They were wrong... dead wrong.

Text: Bengt Lemne
AAA Extinction? The Rise of AAA+

AAA Extinction? The Rise of AAA+

PC / PS4 / Xbox One

With more resources going towards massive projects that lean towards the notion of games as a service, where does it leave the traditional boxed AAA product?

Text: Bengt Lemne
Destiny 2: Reclaiming the Light

Destiny 2: Reclaiming the Light

PC / PS4 / Xbox One

We take an in-depth look at Bungie's enigmatic shooter and what we'd like to see in the sequel.

Text: Jon Calvin
Arkane Studios on the perfect Prey

Arkane Studios on the perfect Prey

PC / PS4 / Xbox One

We sat down with Lead Designer Ricardo Bare and co-Creative Director Raphael Colantonio to see how Prey has developed and what the road's been like.

Text: Sam Bishop
The Rise and Rise of Overwatch

The Rise and Rise of Overwatch

PC / PS4 / Xbox One

How Blizzard ended 2016 as the shooter genre's MVP.

Text: Sammy Cooper
Titan Fallen?

Titan Fallen?

PC / PS4 / Xbox One

Where did EA and Respawn go wrong when it came to the launch of Titanfall 2?

Text: Mike Holmes


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