Khosmium tries to change the face of triple-A play-to-earn games
"These games are not pay-to-win, they are hyper pay-to-win". We talk with Alfredo Bárcena about what's wrong with P2E and how Mindiff wants to establish a better model.
PC problems, wacky cosmetics, and a whole lot of confidence: We chat with Blizzard about Diablo Immortal
We caught up with Blizzard's Scott Burgess and Hunter Schultz to chat all about the anticipated mobile action-RPG.
Text:
Ben Lyons
Dragons invade Teamfight Tactics in Dragonlands, the brand new set
Riot Games is on fire. The release of the new set of Teamfight Tactics is just around the corner, with Dragons as the main attraction.
Text: Pablo Álvarez
Puffpals: Island Skies flourishes on Kickstarter and you'll want to hug it
We tell you about the animalistic "wholesome life simulator" the community already adores.
Crazy customisation and modernised multiplayer: We chat with Rebellion about Sniper Elite 5
We caught up with the British developer's head of design to learn more about the upcoming WWII shooter.
Text:
Ben Lyons
We played with Fade, Valorant's Agent that comes with a game-changing patch
There's a huge patch coming to Valorant this week, which includes Fade and interesting changes in the metagame.
Text: Pablo Álvarez
7 basic things I'd like to see addressed in Destiny 2
The Witch Queen era of Destiny 2 is pretty great, but there are still problems.
Text:
Ben Lyons
Zero Build has reignited my spark for Fortnite
Those years and years of experience with boots-on-the-ground shooters are finally becoming useful in Epic's battle royale.
Text:
Ben Lyons
GTA Online's new Criminal Career Builder is a pretty brilliant tool
Magnus quit GTA Online a long time ago, but now he's back - and quite happy with it.
GTA V on Xbox Series and PS5 is nice but costs too much
We take a look at the latest edition of Grand Theft Auto V. Is it worth the money?
The Witch Queen, Year 5, and killer Ghosts: Chatting Destiny 2 with Bungie
We attended a roundtable interview where we got to talk with the Destiny developer about the inspiration and theme behind this year of content.
Text:
Ben Lyons
Elden Ring - Ten tricks to become the Elden Lord
Get ahead in the Lands Between with these helpful tips and tricks.
Text: Stefan Briesenick
WoW: Shadowlands - Eternity's End Interview
Blizzard talks about closing a chapter and changing philosophies.
After Shadowlands, what's next for World of Warcraft?
Blizzard talked with us about patch 9.5 and beyond, alluding at a bigger cooperation between Alliance and Horde.
Rainbow Six Siege - What Ubisoft has planned in Year 7 and Demon Veil
We've provided a rundown of what the next year, and the upcoming season of Rainbow Six Siege will include.
Text:
Ben Lyons
A look back Twelve Minutes... and forward
Luis Antonio is currently exploring new concepts and ideas for his next project and gives a tip of advice to those entering his acclaimed time loop today.
Talking open world, time to beat, and monetisation: A Q&A with Atomic Heart's developer, Mundfish
We chat with the team about this upcoming first-person shooter to get an idea about what we can expect from it.
Bungie's latest ViDoc unveils more of The Witch Queen
And a first glimpse of Season 16.
Text: Paul Blanchard
Mad Maggie, Third Anniversary, and the future: what you need to know about Apex Legends - Defiance
We have a bunch of other details about what this new season of Respawn's battle royale will be bringing to the table.
Text:
Ben Lyons
All there is to know about Olympus and Control in Apex Legends new season, Defiance
We've attended a panel where Respawn dished out a bunch of details on what Defiance is serving up.
Text:
Ben Lyons
Back in the Deathloop with Dinga Bakaba: spicy cuisine and loopy times
A post-mortem look at one of 2021's finest designs: a lost interview about a game that miraculously released in difficult times.
Rainbow Six: Extraction - Tips and Tricks
We've come up with six handy points to help you tackle the evolving Chimera parasite.
Text:
Ben Lyons
Ryan Roper on Lego Star Wars: The Skywalker Saga's delay, important story moments, and freedom
We caught up with a designer from TT Games to talk about the ambitious, upcoming Lego title.
Text:
Ben Lyons
Franchising and stabilising: Chatting Smite Pro League with Hi-Rez Studios' Esports Brand Director
We caught up with Auverin Morrow to talk about Season 8 of the SPL, the Smite Challenger Circuit, and what 2022 has in store for us.
Text:
Ben Lyons
Raúl Rubio on Tequila Works' Song of Nunu: premise, inspiration, and magic
Riot Forge's next League of Legends Story releases in 2022 and here we talk about the adventure of Nunu and Willump.
Text: David Caballero & Juan A. Fonseca
Talking Conservation, Europe Pack and the Future with Planet Zoo's game director
We caught up with Frontier Developments' Steve Wilkins to chat about the recently released DLC Pack.
Text:
Ben Lyons
GOTY 2021: #2 - Forza Horizon 5
Playground Games is no stranger to racing titles, but Horizon 5 is the pinnacle of what the British developer has offered.
Text:
Ben Lyons
GOTY 2021: #3 Psychonauts 2
It might have been quite the wait, but it was certainly worth it.
Text: Kieran Harris
GOTY 2021: #4 - Deathloop
Arkane Lyon's time-looping FPS displayed a masterclass in level design, fluid feeling gameplay, and in an engaging narrative.
Text:
Ben Lyons
GOTY 2021: #6 - It Takes Two
This co-op only title was the big winner at this year's The Game Awards.
Text: Kieran Harris
GOTY 2021: #7 - Monster Hunter Rise
Rise is another monstrously good console exclusive for the Switch.
Text: Kieran Harris
GOTY 2021: #9 - Halo Infinite
343 Industries has proven that it deserves the right to handle the legacy of the Master Chief.
Text:
Ben Lyons
GOTY 2021: #10 - Hitman 3
IO Interactive's stealth title remains as an example of one of the finest games of 2021.
Text:
Ben Lyons
The End might have lacked but Fortnite Chapter 3 is already Epic's battle royale at its best
Playing this game might make me feel far older than I am, but boy is it still impressive.
Text:
Ben Lyons
Eight beginner tips for Halo Infinite
Halo Infinite has finally been released. But since it's the biggest game in the series to date, it can be hard to know where to start. Fortunately, we would love to help you get started...
Text:
Jonas Mäki
Life is Strange's Depiction of Queerness
We spoke to Mallory Littleton, Senior Narrative Designer at Deck Nine Games, about queer representation in Life is Strange: True Colors and Before the Storm.
Text: Aleksandra Olszar
Why do F1 games release so late through the competitive season?
Despite being a series about high-speed racing, Codemasters' F1 games always show up late.
Text:
Ben Lyons
Locked and Loaded: What's new in Rainbow Six Siege's High Calibre season
The next season is bringing a new Operator, a reworked map, and even some changes to Siege's HUD.
Text:
Ben Lyons
Get Started with Forza Horizon 5
Tomorrow it's finally time for Playground Games' critically acclaimed Forza Horizon 5 to roll out and ahead of that we have put together a small handy guide to get you going.
Sweden Six Major, growth and the future : Chatting Rainbow Six Siege esports with François-Xavier Dénièle
We caught up with Ubisoft's EMEA esports director to talk about the Six Sweden Major and what the future holds for Siege esports.
Text:
Ben Lyons
Upgraded and Enhanced: Is Ghostrunner worth revisiting on Xbox Series X?
The upgraded version includes a 4K/120fps Performance Mode.
Text: Kieran Harris
Five biggest things to know about Apex Legends' new season, Escape
With the new season on the horizon, we take a look at some of the biggest additions coming to Respawn's battle royale game.
Text:
Ben Lyons
Five key takeaways from Minecraft Live 2021
We've condensed the biggest updates coming to Mojang's blocky world into one handy article.
Text: Stefan Briesenick
eFootball 2022: a failed debut and now what?
We take a look at the status at which Konami released what should have been an Early Access product.
Destiny 2: Key takeaways from the Gamescom showcase
To put it simply, a lot of things!
Text: Paul Blanchard
Talking Doctor Who: Edge of Reality with Maze Theory's Russell Harding and JAW's Stewart Gilray
We caught up with the pair to discuss what fans should expect from the series' first console outing in almost a decade.
Text: Kieran Harris
FIFA 22 - What's new in Volta
EA continues to push for the more arcadey street football, but this year, with some new features.
Ten reasons why today is the best time to play Marvel's Avengers
With War for Wakanda bringing the King to the War Table, we take a look at why now is the best time to dive into Marvel's Avengers.
Sponsored Content
What's new in Rainbow Six Siege's Operation Crystal Guard?
There's a new Attacker, map changes, and an update to Elite skins, and you can try it all out very soon.
Text:
Ben Lyons
FIFA 22 - Ultimate Team Mode
The biggest FIFA game mode has some changes coming.