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Interview: ArenaNet on Guild Wars 2

Interview: ArenaNet on Guild Wars 2

ArenaNet head Mike O'Brien and Guild Wars 2 lead design Eric Flannum explain what's wrong with the MMORPG genre, and how their fantasy epic is going to fix it...

Text: Steve Hogarty
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Interview: Fabio Paglianti on WRC

Interview: Fabio Paglianti on WRC

Gamereactor's Christian Gaca begin_of_the_skype_highlighting     end_of_the_skype_highlighting travelled to Italy to meet up with the folks at Milestone to find out more about WRC: FIA World Rally Championship.

Text: Christian Gaca
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Starcraft II: Launch Interview

Starcraft II: Launch Interview

We met with Chris Sigaty (not in picture), production director at Blizzard Entertainment on the eve of the Starcraft II: Wings of Liberty launch.

Text: Bengt Lemne
HQ
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Interview: FIFA 11

Interview: FIFA 11

David Rutter, senior producer and captain of the illustrious FIFA series, talks balls with Gamereactor - can FIFA 11 take the great game from strength to strength?

Text: Lorenzo Mosna
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Guild Wars 2 ranger profession revealed

Guild Wars 2 ranger profession revealed

The nature-loving class from the original Guild Wars is back, and so are the assortment of cuddly, killer-pets. Find out what the shiny new version of the survival specialist has in store...

Text: Steve Hogarty
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Interview: Paul Waters on F1 2010

Interview: Paul Waters on F1 2010

Codemasters' Paul Waters describes how, with the latest in the F1 series, they hope to recreate the Formula One experience both on and off the track.

Text: Lorenzo Mosna
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Guild Wars 2 interview

Guild Wars 2 interview

The final game is still ways off, but ArenaNet and NCsoft have already started to try to build the hype for Guild Wars 2. We sat down with a bunch of the guys from the team to find out more.

Text: Petter Mårtensson
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Best of E3 2010

Best of E3 2010

E3 2010 is over, it's a whole new year until the next convention, and we've fought the jetlag to try to summarize the year's biggest gaming event in a couple of short lists.

Text: Bengt Lemne & Petter Mårtensson
HQ
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E3 Preview

E3 Preview

With E3 only a fortnight away we thought it was time to come up with some predictions about what we will get to see at the biggest gaming event of the year...

Text: Bengt Lemne
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Interview: Cliff Bleszinski

Interview: Cliff Bleszinski

Cliff Bleszinski is best known for his work on the Gears of War and Unreal franchises, but now he is also spending some of his time on People Can Fly's Bulletstorm. He had a lot to say...

Text: Kristina Soltvedt Wiik
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Hands-on with Toy Story 3

Hands-on with Toy Story 3

We flew over to Avalanche Software to try out the game version of this summer's potential kid block buster, Toy Story 3.

Text: Michael Kamp Jensen
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Interview: Splash Damage's Paul Wedgwood

Interview: Splash Damage's Paul Wedgwood

Brink is the upcoming online (and offline) shooter from Splash Damage, that combines acrobatics with deadly firepower... Lasse had a talk with the studio's Paul Wedgwood.

Text: Lasse Borg
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We're going to Ibiza!

We're going to Ibiza!

Beautiful islands in the sun and luxurious cars are what's on offer in Eden Games' Test Drive Unlimited 2. We went to Barcelona to find out more...

Text: Jonas Elfving
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Return to Tortage

Return to Tortage

Tortage is the starting area of Age of Conan. Two years on, how does the stand up to those in more recent MMOs?

Text: Petter Mårtensson
HQ
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Infinity no more - What's the bigger picture?

Infinity no more - What's the bigger picture?

With Infinity Ward imploding in front of Activision's eyes. What does this say about the relationship between developers and publishers in general? Bengt tries to figure it out...

Text: Bengt Lemne
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Modern Warfare 2: Stimulus Package

Modern Warfare 2: Stimulus Package

The first map pack for Modern Warfare 2 has been released, and we sent our multplayer maestro Petter to see what's it like. Nah, seriously - he sucks at multiplayer in first person shooters.

Text: Petter Mårtensson
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Stuart Black on Bodycount

Stuart Black on Bodycount

"Our guns are like wild animals, barely controlled, that roar when you squeeze the trigger." Read on...

Text: Staff
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Interview: Codemasters on F1 2010

Interview: Codemasters on F1 2010

Codemasters have taken over the Formula 1 license and in September they will deliver their F1 2010. We asked senior producer Paul Jeal a few quick questions...

Text: Staff
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Interview: Star Trek Online

Interview: Star Trek Online

We shot some questions to Craig Zinkievich, executive producer for Star Trek Online, to find out a bit more about the game's future.

Text: Lee West
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Interview: Avalanche Studios

Interview: Avalanche Studios

We sat down with Avalanche Studios' CEO Christofer Sundberg to discuss their future endeavours and how this is a "brand new" Avalanche that we are seeing...

Text: Bengt Lemne
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Crysis 2 interview

Crysis 2 interview

We asked Crytek CEO Cevat Yerli a few questions about the highly anticipated Crysis 2...

Text: Staff
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Interview: Hunted & Brian Fargo

Interview: Hunted & Brian Fargo

Brian Fargo knows a thing or two about games. We sat down with him to discuss his new game, Hunted: The Demon's Forge.

Text: Lasse Borg
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Kane & Lynch 2: Dog Days

Kane & Lynch 2: Dog Days

IO Interactive's unlikely pair of criminals are up to their old tricks in Shanghai. We visited the studio to find out more...

Text: Thomas Blichfeldt
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A Gamer's resolutions

A Gamer's resolutions

A gamer in need of change. Here are my resolutions...

Text: Bengt Lemne
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Star Trek Online interview

Star Trek Online interview

We talked to associate producer Andy Velasquez from Cryptic Studios about the upcoming MMO...

Text: Bengt Lemne
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Fighting for a Just Cause

Fighting for a Just Cause

We had a chat with producer Daniel Willför about the upcoming action romp Just Cause 2...

Text: Bengt Lemne
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Headshot!

Headshot!

Gamereactor gets up close and personal with Valve's Doug Lombardi and talk zombies, zombies, zombies and perhaps some Left 4 Dead 2.

Text: Bengt Lemne
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Thoughts from Gamescom

Thoughts from Gamescom

We gather our thoughts from last week's gaming event in Germany.

Text: Bengt Lemne
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Embarrassing gaming habits - top 10!

Embarrassing gaming habits - top 10!

Jonas Elfving has dug up the ten most embarrassing gaming habits the Gamereactor crew are guilty of...

Text: Jonas Elfving
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E3 Review 2009

E3 Review 2009

Gamereactor hands out awards after a busy week in L.A. What grabbed us by the balls? And what was the game of the show?

Text: Bengt Lemne
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Bill Roper talks Champions Online

Bill Roper talks Champions Online

The former Blizzard executive has joined Cryptic Studios and tells us about his next game...

Text: Bengt Lemne
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One hour of Football Manager

One hour of Football Manager

Miles Jacobson from Sports Interactive sits down with Gamereactor's Bengt Lemne

Text: Bengt Lemne
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Jonathan Blow talks Braid

Jonathan Blow talks Braid

The creator of the wonderful Braid answers our questions.

Text: Carl-Thomas Aarum
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Interview: Empire: Total War

Interview: Empire: Total War

The Total War series is coming back this March and we interview Kieran Brigden.

Text: Bengt Lemne