Apex Legends Season 7 - Ascension Interview
We spoke with the Game Director on Apex Legends, Chad Grenier about all things Season 7.
Text:
Ben Lyons
Metro: A look into what made this apocalypse so special
We caught up with Jon Bloch, Executive Producer at 4A Games to chat all things Metro.
Text: GR Staff
Evil Genius 2: World Domination - A chat with the masterminds behind the true sequel
We had a chat with Rebellion to discuss how they plan on bringing the cult classic series to the modern day.
Text:
Ben Lyons
A Virtual Seat at the Table
With board game playing and development increasingly shifting online, we take a closer look at the place where those two worlds intersect.
Text: Robin Twiddy
Gaming's Defining Moments - The Secret of Monkey Island
With the swashbuckling adventure game celebrating its 30th birthday this month, we take a look back at a true all-time classic.
Text: Mike Holmes
Halo: The Master Chief Collection - Greatest Hits
With the MCC's six games and 60+ campaign missions we thought we'd highlight some of the best that Halo has to offer.
Text: GR Staff
Vertical Slice: Mohawk Games & Soren Johnson
In the first entry in our new series, we take a look back at the work of Soren Johnson and Mohawk Games.
Text: Mike Holmes
PGA Tour 2K21 - An Ace of An Interview
We had a chat with the developer discussing how they plan to keep the title moving down the fairway.
Batman is Dead: WB Montréal on Gotham Knights
With Bruce Wayne out of the picture, it's time for a new set of heroes to stand up for the people of Gotham.
Text: Mike Holmes
Fable: The Journey to a New Beginning
We look back at the legacy of Lionhead's fan-favourite fantasy series as the next entry is readied for release over at Playground Games.
Text: Jon Newcombe
Control, Alan Wake and AWEsome Theories
With the worlds of Alan Wake and Control set to collide this month, we speculate on how the two might be linked.
Text: Lisa Dahlgren
Total War Saga: Troy - An Epic Interview
After our recent hands-on with Troy, we sat down for a chat with a couple of the senior devs from CA Sofia.
Text: Mike Holmes
A Definitive Interrogation: Hangar 13 on the Return of Mafia
We fired some questions over to associate game director Alex Cox, and here's what he fired back.
Text: Mike Holmes
Comms Chatter: Ian Frazier on Star Wars: Squadrons
After playing Squadrons during a recent hands-on event, we had the chance to talk with the game's creative director.
Text: Mike Holmes
Lecture Notes on Hearthstone's Scholomance Academy
We caught up with Blizzard and found out more about the upcoming expansion, and here are the notes that we didn't scribble on our desk.
Everything We Know About Assassin's Creed Valhalla (So Far)
Ahead of Ubisoft Forward, here's everything the publisher has shared publically about the next Assassin's Creed.
Text: Islem Sharouda
Experiment 101 on the DNA of Biomutant
We caught up with producer Stefan Ljungqvist and discussed the various ingredients that are going into the promising open-world action-RPG.
Text:
Jonas Mäki
Just One More Turn: Checking in on Civilization VI
With the release of the New Frontier Season Pass, and following the latest Community Update, we've been checking back in on Civ 6.
Text: Mike Holmes
Exploring Cyberpunk's Night City with CD Projekt Red
After playing through the first four hours of CD Projekt Red's Cyberpunk 2077, we had the pleasure of chatting with level designer Max Pears about what we played.
Text: Lisa Dahlgren
Marvel's Avengers: Thoughts From the War Table
Eirik highlights five things he liked as well as a handful of concerns after talking with Crystal Dynamics and seeing more of the super-powered online action-RPG.
Lost in Random: Zoink on Rolling with the Punches
After its announcement during this month's EA Play, we caught up with Klaus Lyngeled and Olov Redmalm from Zoink Games to find out more about the studio's striking new adventure.
Text: Mike Holmes
Kenji Anabuki talks Scarlet Nexus and its Brainpunk Future
Bandai Namco takes advantage of the imagination of the human brain and creates an action-RPG in which we use our mind to secure the future of mankind.
Text: Stefan Briesenick
Five Great Side-Quests from The Elder Scrolls Online: Greymoor
The campaign in Greymoor is great, but some of the side-missions are even better. That being the case, Anne has some recommendations to make.
Text: Anne Zarnecke
Game On: V1's Marcus Lehto on Disintegration
It's time for boots on the ground and cycles in the air as the debut game from V1 Interactive is readied for takeoff.
Text: Mike Holmes
Secret Summer Games
With so many plans up in the air this summer, there are plenty of games still to be announced. Here are just a few of them...
Command & Conquer Remastered: Joe Kucan on the Return of Kane
Ahead of the launch of two remastered Command & Conquer classics, GR talks Joe Kucan, the man behind one of gaming's enduring villains.
Text: Mike Holmes
Game On - Pressing Restart
We're changing our plans this summer. Here's everything you need to know.
Text: Mike Holmes
Project xCloud - First Impressions from the Preview Program
We tested Microsoft's new cloud gaming service, which is currently in its preview phase. Will it beat Google Stadia?
Text: Fabrizia Malgieri
From Cover to Cover in Gears of War: Bloodlines
We had a chance to talk with Gears of War: Bloodlines author Jason M. Hough.
Finding the Right Pitch - The Origins of Song of Horror
With the final chapter looming, we talked to the creators behind episodic horror game Song of Horror and found out more about the game's path to completion.
Text: Mike Holmes
Gears Tactics: Eight Tips to Get You Started
With Splash Damage taking the Gears in a more tactical direction, we've put together a few pointers to help you get started.
Text: Jonas Maki
Paula Garcés: Hollywood Actor, Video Game Producer, and Warrior
We talk to the woman behind Aluna: Sentinel of the Shards, the action-RPG adaptation of her own comic book.
Text: Marc Torres
12 Tips to Get You Started in Mount & Blade II: Bannerlord
Tale Worlds' open-world RPG can a tough nut to crack, but it's well worth persevering with and this guide should help do just that.
Text: Arya W. Wibowo
Ludvig Forssell on the Weird and Wonderful Sounds of Death Stranding
Death Stranding scooped a host of awards last year, and Ludvig Forssell is the brains behind the beauty. But how did he gather such an eclectic soundtrack?
Text: Luke Phelps
Epic Adventures to Play in Isolation
In these days of self-isolation, we've pulled together a list of games that are as great as they are huge. If you've got a few hours to kill, we've got you covered.
Text: Mike Holmes
Surviving Hell: Getting Started in Doom Eternal
We've collected together some tips that should help you get to grips with id's stellar new shooter.
Text: Mike Holmes
Doom Slayer: A Demon's Worst Nightmare
We reflect on the origin, legacy, and current status of Doom's iconic Marine.
Ori and the Will of the Wisps - Seven Quick Tips
If you're planning on getting lost in Moon Studios' latest adventure, we've got a few tips to help you get started.
40 Years On: The Making of Rogue with Glenn Wichman
We caught up with one of the creators of Rogue, the classic RPG that inspired a whole generation of game makers.
Text: Mike Holmes
Playing Kards - The WWII Card Game with 1939 Games
We had a chat with 1939 Games co-founder Guðmundur Kristjánsson to learn more about the studios' WWII-inspired card game.
Text: Lisa Dahlgren
Music in Games: Poets of the Fall on Working with Remedy
We caught up with the popular and ever-evolving Finnish rock band Poets of the Fall and discussed their work on Remedy's games over the years.
Text: Lisa Dahlgren
Gaming's Defining Moments - Star Wars: Knights of the Old Republic
Recent rumours of a remaster of the original KOTOR have got us all nostalgic for BioWare's classic RPG.
Text: Mike Holmes
Three Tips for your Journey to the Savage Planet
Typhoon Studios' alien world can be a scary place, but if you take our advice you should survive (mostly) unscathed.
Text: Sam Bishop
2020 Hindsight - Gaming Anniversaries Part #1
The turn of a new decade has prompted us to look back at some of the biggest anniversaries in gaming.
Text: Bradley Newson
Games on Film
With games increasingly being adapted into films and television series, we consider whether we might be about to see a step up in quality.
Text: Lisa Dahlgren
20 Indie Games for 2020
There are some excellent indie games on the horizon, and we've rounded up 20 that we think are worth keeping tabs on.
Text: Gianfranco Lagioia
Returning to Skyrim - The Elder Scrolls Online: Greymoor
We talked to Greymoor's creative director, Rich Lambert, in the run-up to the announcement of the next chapter of The Elder Scrolls Online.
Text: Mike Holmes
Blizzard on WoW: Battle for Azeroth - Visions of N'Zoth
We talked to the World of Warcraft studio about the wave of content about to hit Battle for Azeroth.
Text: Ricardo C. Esteves & Gianfranco Lagioia
Games of the Last Decade - The Binding of Isaac and FTL
Following in the footsteps of Spelunky, FTL: Faster Than Light and The Binding of Isaac helped pave the way for the widespread adoption of roguelike mechanics.
Text: Mike Holmes
Games of the Last Decade - Crusader Kings II
Despite there being many challengers to the throne, one strategy game has ruled the roost for the best part of a decade.
Text: Mike Holmes