Talking Doom with id Software
We shared a word or two with Marty Stratton, game director of the upcoming Doom reboot.
Text: Gamereactor Staff
Staring into the face of Doom
The return of The King has got us talking about the changing face of the FPS, and boy is it changing.
Text: Paul Davies
Roguelike-likes we like
Here's some of our favourite descendants of Rogue.
Text: Mike Holmes
Everything we NEO about the PS4K
Sony's new console will pack some serious punch, but will that be enough?
Text: Gamereactor Staff
Destiny: The April Update
Destiny feels like home again after a long and occasionally arduous journey.
Text: Paul Davies
Discussing Destiny with DeeJ
We caught up with DeeJ on the week that the much-anticipated April update hit Destiny.
Text: Gamereactor Staff
Blizzard on Overwatch on Console
We talked to game director Jeffrey Kaplan and lead level designer Aaron Keller about Blizzard's upcoming shooter, Overwatch.
Talking Mortal Kombat with Ed Boon
We discussed the evergreen fighting series with its creator.
Text:
Jonas Mäki
Euro 2016 and Pro Evolution Soccer
"It's even more troublesome to be overly negative once you get playing, because as per usual, Pro Evolution Soccer offers up supremely playable digital football."
Text: Mike Holmes
Gaming's Greatest Easter Eggs
We love Easter eggs of the gaming variety. Here's some of our all-time favourites.
Text: Sammy Cooper
Behaviour Interactive chronicles their Eternal Crusade
There's a massive Warhammer 40,000 game currently in Early Access, and soon it will launch fully on PC and console.
Text: Bengt Lemne and Chris Body
Hands-on, Head-in with VR at GDC
During a week spent in San Francisco, we sampled various VR products. Here's what we thought of the big three.
Text: Bengt Lemne
PlayStation VR: All The Games
With Sony promising games galore for PSVR after its launch in October, we take a look at what's in store for us when virtual reality hits PS4.
Text: Sammy Cooper
The Big Three: PlayStation VR vs Oculus Rift vs HTC Vive
Release dates, prices, specs, and requirements for all three of the major VR devices.
Text: Ricardo C. Esteves & Sammy Cooper
World of Tanks and Wargaming in 2016
We find out more about Wargaming's plans for the coming year.
Text: Brandon Green
Press Day: Zero Degrees of Separation on the Swedish Indie Scene
We attended an event called Press Day in Stockholm where a selection of local indies showcased their games.
Text: Bengt Lemne
War Thunder and the Royal Guard
We take a closer look at the British tanks.
Text: James Daniels
The Triple-I Revolution
The gaming industry offers more paths to market than ever before.
Text: Bengt Lemne
The Most Exciting Indie Games of 2016 & Beyond
We take you on a tour of the indies we're most excited about that are (probably) coming this year.
Text: Gamereactor Staff
FIFA 16 or PES 2016? Neither, Thanks!
Football fans deserve better from the big two.
Has the VR revolution stalled before it started?
Has the Oculus Rift pricetag poured a bucket of cold water on VR hype?
Text: Bengt Lemne
2016: A Year in Preview - Part 4
The list of great games to keep an eye on in 2016 just grows and grows.
Text: Gamereactor Staff
2016: A Year in Preview - Part 3
Here's our third look at games you may want to keep an eye on in 2016.
Text: Gamereactor Staff
The Banner Saga 2: Stoic on the Journey Ahead
Stoic's John Watson talks to Gamereactor about the second chapter of the epic RPG series.
Text: Mike Holmes
2016: A Year in Preview - Part 2
We continue our look at the most exciting games coming this year.
Text: Gamereactor Staff
Game of the Year 2015
Here's our ten favourite games of this year.
Text: Gamereactor Staff
GOTY 2015: Digital
Here's our ten favourite digital-only games from 2015.
Text: Gamereactor Staff
GOTY 2015: Remaster
Back for a second bite of the apple, here's the best remasters of 2015.
Text: Gamereactor Staff
GOTY 2015: Expansion/DLC
Breathing new life into existing games, we reveal our favourite expansions from the last twelve months.
Text: Gamereactor Staff
Fighting the Future: Jan Klose on The Surge
We talked to Deck13 CEO and Creative Director Jan Klose about the studio's new game, The Surge.
Text: Martin Eiser
GOLY - Dragon Age: Inquisition
Before we start handing out GOTY awards for 2015, we look back to the Game of Last Year, and remember Bioware's fantasy epic.
Text: Kirsty Louise
Destiny's Sparrow Racing "could be the first of many"
We talk to Bungie about their experimental new racing mode.
Text: Mike Holmes
Uncharted 4: A Thief's End - Beta Impressions
We've spent some quality time in Madagascar City and Island.
The Landscape - GOTY & 2016
We look back at a great 2015, and forward to what may be an even more exciting year ahead.
Text: Mike Holmes
The Witcher 3: Wild Hunt - José Teixeira Interview
CD Projekt Red's Senior Technical Artist talks about development, Bethesda, and the backlash over The Witcher's graphical downgrade.
Disney Infinity 3.0 - Everything You Need to Know
Learn the difference between the various versions of the game, which figures are available for what, and much, much more.
Destiny: Fulfilled?
What next for Bungie's shooter?
Text: Paul Davies
How to Improve at FIFA 16
Learn to defend more effectively, keep the ball better, and attack with purpose.
Pollen: Exploring an Alternate Reality
We catch up with Mindfield Games to talk about one of the more promising early VR efforts.
Text: Bengt Lemne
Warhammer: From Tabletop to Desktop
We talk to developers past and present about the highs and lows of bringing Warhammer to the digital realm.
Text: Mike Holmes
Destiny: Shining Light on The Taken King
Tips on how to raise your light level in Destiny's new expansion.
Text: Mike Holmes
Mad Max: Surviving the Road Rage
Seven tips for staying alive in the wasteland.
Text: Mike Holmes
The Top 50 Players of FIFA 16 is Shaping Up
40 out of the top 50 Ultimate Team players for FIFA 16 revealed.
Text: Bengt Lemne & Ricardo C. Esteves
Metal Gear Solid V - Review Impressions
With the end yet to come, we take a break to take stock of our MGSV experience thus far.
Text: Tomas Veiden
Historical Pulp Fiction: Haden Blackman on Mafia III
Hangar 13's studio head and creative director of the new title talks the explosive nature of family.
Text: Gillen McAllister
King's Quest - Episode I Review
The first episode of the return of King's Quest is here and it delivers an adventure that mixes old and new ideas.
Text: Bengt Lemne
Life is Strange - Episode 4 Review
The storm is really starting to tear Arcadia Bay apart and we're trying to sort out our emotions after the best episode thus far.
Text: Bengt Lemne
David Gaider: Storytelling, Dragon Age and BioWare
The studio's senior writer on writing characters, inclusivity, The Witcher and Star Wars.
EA Sports on FIFA 16: Carte Blanche on a Blank Canvas
We talk to two of the key figures behind the continued success of EA Sports' flagship title ahead of its next iteration.
Text: Mike Holmes
Elite: Dangerous on Xbox One
Frontier Development's space sim has just jumped onto Microsoft's console.
Text: Mike Holmes