Let's Speculate: What's next Rockstar?
Rockstar are working on an announced game for new-gen consoles. We theorise what that game might be.
Text: Gamereactor Staff
E3: The Guessing Game
There's plenty of rumours swirling out there about this year's show. We run down the list and call whether they're likely to happen or not.
Text: Gamereactor Staff
Excited Expectation: 7 E3 titles we can't wait to see
We hardly know anything about them, yet they're the reason why we're looking forward to E3. Here's seven games to be excited about next month, and why.
Text: Gamereactor Staff
Call of Duty: does annual warfare deserve derision?
As apathy rather than excitement sets in with the new CoD reveal, we take a look at the reasons why gaming's biggest franchise continues to reign.
Text: Mike Holmes
Embracing Destiny: Hands-On with Bungie's Shared World Shooter
A couple of weeks ago we travelled to Seattle to sit down with Bungie and get a glimpse of their post-Halo vision. This is what we came away with.
Text: Gillen McAllister
Soma brings "a much larger world, more attention to details"
We talk the Frictional Games' Jens Nilsson about the game they've working on ever since Amnesia: The Dark Descent.
Text: Bengt Lemne
Julian Gerighty on The Crew
We talk to Julian Gerighty about the vehicular MMO that's been a decade in the making.
Text: Mike Holmes
Launching Reaper of Souls - Interview with Blizzard's Jesse McCree
Blizzard's Jesse McCree talks key new gameplay features like Nephalem Rifts and Adventure Mode, right before the expansion's launch.
Text: José Manuel Bringas
Learning to Like Delsin Rowe
We played a couple of missions from Infamous: Second Son, and the new main character is starting to grow on us.
Text: Bengt Lemne
13 things you need to know about MGSV: Ground Zeroes
We've played the upcoming new entry into the Metal Gear Solid V - Ground Zeroes, which will serve as a prologue to MGSV: Phantom Pain. While the review's a couple of weeks off, here's what we can tell you so far.
Text: Gillen McAllister
Tomb Raider - One Year On
We've spent the day with Lara again as Tomb Raider releases on PS4 and Xbox One. Here's our thoughts.
Text: Gillen McAllister
Crowdfund Watch: January
We take a closer look at some of January's most promising crowdfunding campaigns and look back at December's picks.
Text: Bengt Lemne
The Best of Clancy
As we march towards The Division, we take a look back on those Tom Clancy-inspired titles that make their namesake proud.
Text: Gamereactor Staff
Massive's David Polfeldt - Culture, Division & Legacy
We sat down to talk to Massive Entertainment's managing director David Polfeldt after his presentation at the D.I.C.E European Summit. On the table: The Division, studio working practices and much more.
Text: Gillen McAllister
PlayStation 4: One Month On
PlayStation 4 launched in Europe on November 29 and we've been playing ever since, finding things we really like and things we'd like to see improve.
Text: Gamereactor Staff
PlayStation Now: Cloudy Tomorrow
Opinion: Sony's streaming service has been lauded as a new horizon for gaming. But there's a lot of questions in need of proper answers. We investigate the issues.
Text: Bengt Lemne
Alien: Isolation - the Aliens title we deserve?
Just before the end of 2013, we were invited to Horsham, England, to see the latest product of Sega's collaboration with the Alien movie licence. Banish Colonial Marines from your mind - this is how you do sci-fi horror right.
Text: Gillen McAllister
The Elder Scrolls Online: Creative Director Interview
After our recent hands-on, we talk to one of the minds behind the franchise's MMO transfer - creative director Paul Sage.
Text: Philip Lauritz Poulsen
PlayStation 4: The Launch Reviews
A roundup of the titles you'll be able to pick up tomorrow.
Text: Gamereactor Staff
PlayStation 4: Hands-On Verdict
We've spent the last week trying out PS3's successor. Here's what we liked, what we didn't, and everything in-between.
Text: Gamereactor Staff
What once was lost in localisation
Gamereactor spends a day with Namco Bandai's Manga Tour.
Text: Bengt Lemne
The Crowdfund Watch: November
It's that time of the month when we bring you some of the latest and greatest crowdfund campaigns.
Text: Bengt Lemne
PlayStation 4 Essentials: The Games
We take a closer look at the games that you'll be playing on your PS4 in the year ahead.
Text: Bengt Lemne & Mike Holmes
PlayStation 4 Essentials: All You Need to Know
As we countdown to the release of Sony's new machine, we round up everything known so far.
Text: Bengt Lemne & Mike Holmes
A new Killzone for a new generation
We went to Amsterdam to visit Guerrilla Games and sample the campaign and multiplayer of PS4 launch title Killzone: Shadow Fall.
Delay for the Good of the Game
We recently lost both Watch Dogs and Driveclub to the insatiable demons of delay. Thinning out the number of day one titles on both PS4 and Xbox One.
Text: Bengt Lemne
The Crowdfund Watch: October
We're taking a look at four new campaigns and revisit last month's challengers.
Text: Bengt Lemne
Shaping the Vision: Vicarious Visions and Skylanders
We head to New York to see how Vicarious Visions are shaping (and pulling apart) the future of the Skylanders franchise.
Text: Tomas Veiden
A Poetic Saga: Child of Light Hands-On and GRTV Interview
We talk to the game's lead writer and weigh up whether the game was worth the two hour queue to go hands-on with it at Ubisoft's DigiDays event.
Text: Gillen McAllister
The Crowdfund Watch: September
We're taking a look at the most exciting ongoing crowdfunding efforts and looking back at last month's games.
Text: Bengt Lemne
Gamescom - The Best of GRTV
So many trailers, so little time. We've picked out the best and put them together with some exclusive GRTV content from this year's show.
Text: Lee West & Mike Holmes
The Consistent Console Message
As we're in the midst of a console war, Jon Newcombe considers if consumer desires should be driving technological innovation.
Text: Jon Newcombe
FIFA 14 - What to Expect
As the latest instalment of the ever popular football simulator nears release an abundance of information has been revealed.
Text: Jon Newcombe
Street Fighter: Assassin's Fist Interview
In our latest print issue (out now) we take a look at Joey Ansah's journey in bringing a live-action Street Fighter to screen. This is our one-on-one with the man himself.
Text: Gillen McAllister
The Road to Gamescom 2013
We're getting ready to fly off to the continent for Europe's most prominent game show.
Text: Bengt Lemne
GRTV: Indies of E3
We've gathered some of our favourite indie interviews from Los Angeles.
Text: Bengt Lemne
Naoki Yoshida on Final Fantasy XIV: A Realm Reborn
With less than a month remaining until the launch of Final Fantasy XIV: A Realm Reborn we asked producer Naoki Yoshida a bunch of questions.
Text:
Jonas Mäki
The Crowdfund Watch: July
Four interesting crowdfund campaigns caught our eye in July.
Text: Bengt Lemne
Restart? Franchises ready for a next-gen resurrection
We take a look at those series that are ready to be dusted off and reintroduced to a whole new gaming generation.
Text: Gillen McAllister
An Interview with Mark Cerny
Console's lead architect talks bringing the machine to market this year and much more.
The Witcher 3: Wild Hunt - Open world narrative evolved
From virtual unknowns to kings of a genre in seven years: but CD Projekt Red have even more ambitious plans for their third Witcher game.
Text: Bengt Lemne
Assassin's Creed IV: "We took a leaf out of Far Cry 3's book"
While Assassin's Creed IV: Black Flag has been discussed at length in the months leading up to E3, there was still much to be discovered.
Text: Gillen McAllister
The Mysterious Mr. Kojima
We talked to the legendary Metal Gear Solid creator at this year's E3 to learn of his thoughts on next-gen, open worlds and Moby Dick Studios.
Text: Bengt Lemne
The Great Illusion of Social Gaming on Next-Gen Consoles
Gamereactor Italy's new Editor-in-Chief Fabrizia Malgieri poses the question: are we indeed faced with a turning point in the history of video games?
Text: Fabrizia Malgieri
Touching the Future: PS4 Controller Hands-On
Similar vein but different technique; the PS4 controller flaunts new tweaks on the classic Sony pad design.
Text: Gillen McAllister
E3: The Long List
A big fat stack of games from this year's E3.
Text: Mike Holmes ad Lee West
Next-Gen Exclusives: Playstation 4
There are several new IPs coming to Playstation 4, and even more are making the jump from PC to Sony's console.
Text: Mike Holmes
Welcome to E3
We run through what's on when, and what you need to know on Gamereactor's dedicated sub-site.
Text: Gamereactor Staff
GRTV: Best of GDC - Part 1
We've taken a look at the content that came out of our GDC trip.
Text: Bengt Lemne
PS Vita: A New Hope
"Once again my Vita is starting to look like a worthwhile purchase."
Text: Mike Holmes