Five key takeaways from Minecraft Live 2021
We've condensed the biggest updates coming to Mojang's blocky world into one handy article.
Text: Stefan Briesenick
Square Enix on the Return of Romancing SaGa 3
The classic RPG has returned, and we spoke at length about the remaster with the series' director and producer.
Text: Sam Bishop
Minecraft: A Complete History
We reflect on a decade of mining and crafting in Mojang's seminal game.
Text:
Ben Lyons
Gaming's Defining Moments - Spelunky
We look back at the platform adventure that helped kickstart the indie roguelike revolution.
Text: Mike Holmes
The Telltale Legacy
As Telltale faces a "majority studio closure" we take a look back at the games we remember best.
Text: Bengt Lemne
Picking up the Pace - Talking with FuturLab about Velocity 2X
From conception to performance, we break the shoot 'em up down.
Text: Sam Bishop
Kazutaka Kodaka on Danganronpa V3: Killing Harmony
We spoke to franchise creator Kazutaka Kodaka during his recent trip to Europe, and discussed the next game in the murderous series.
Text: Sam Bishop
E3 17 Predictions: PlayStation
What will Sony show during this year's press conference. Will they let the games do the talking once again?
E3 changes forever as the public are invited for the first time
The biggest gaming spectacle of the year is changing and needs to continue to adapt to survive and maintain its status.
Text: Bengt Lemne
7 Indie Discoveries from PAX East 2017
It wasn't all known properties and sequels as we explored the many indie booths at PAX East in Boston.
Text: Bengt Lemne
Unite Europe 2016: Conference Recap
We visited Amsterdam to see what arguably the most influential game engine across the full spectrum of video games has up its sleeve.
Text: Kieran Harris
Press Day: Zero Degrees of Separation on the Swedish Indie Scene
We attended an event called Press Day in Stockholm where a selection of local indies showcased their games.
Text: Bengt Lemne
The Triple-I Revolution
The gaming industry offers more paths to market than ever before.
Text: Bengt Lemne
The Most Exciting Indie Games of 2016 & Beyond
We take you on a tour of the indies we're most excited about that are (probably) coming this year.
Text: Gamereactor Staff
GOTY 2015: Handheld
This year we went hands-on with some cracking games.
Text: Gamereactor Staff
Sony @E3: Everything You Need to Know
A round-up of the big stories coming out of Sony press conference.
Text: Gillen McAllister
E3 2015: What you won't see in Los Angeles
Nine games you likely won't see at this year's Electronic Entertainment Expo.
Text: Bengt Lemne
E3 Countdown: 8 Predictions for 2015's Show
Fallout 4? Virtual Reality? New Hardware? More HD remasters? We tackle eight major subjects ahead of the show in LA.
Text: Bengt Lemne
An audience with Oddworld's Lorne Lanning
We recently caught up with Oddworld Inhabitant co-founder Lorne Lanning who tells us how Abe was the original 99% and his thoughts on VR.
Text: Bengt Lemne
April Fools' Day Round-Up
Developers and publishers turn pranksters for a day.
Text: Bengt Lemne
Resident Evil: Revelations 2 - Episode 4 Review
Passing is brief, monsters awake and one-liners are awesome.
Text: Gillen McAllister
Resident Evil: Revelations 2 - Episode 3 Review
In which Revelations goes big, we get the John Carpenter vibe and Moira keeps delivering tension-breaking lines.
Text: Gillen McAllister
Resident Evil: Revelations 2 - Episode 2 Review
In which we enter the village of the damned, ammo is scarce and trust is put in the young.
Text: Gillen McAllister
Resident Evil: Revelations 2 - Episode 1 Review
In which f-bombs and in-jokes are dropped, we find out torches beat shotguns and what happens when Capcom gives Last of Us a shot.
Text: Gillen McAllister
The Score: Grim Fandango composer Peter McConnell
We talk to the composer behind some of gaming's most iconic soundtracks.
Text: Gamereactor Staff