Like a Boss: The Metal Gear Saga Part 2
In the concluding chapter of our Metal Gear retrospective, we look at Snake's adventures up to modern day.
Text: Gillen McAllister
A Neverending Final Fantasy Part 1
Final Fantasy is the unlikely story of how a game that was meant to be the swan song changed everything.
Text:
Jonas Mäki
Like a Boss: The Metal Gear Saga Part 1
In part 1 of our massive Metal Gear retrospective, we track the birth of an icon and follow him through to his PS2 missions.
Text: Viktor Eriksson
Frontline: Ace of Spades
"Ace of Spades is already enjoyable, and there's plenty of places that Jagex can take it in the future."
Text: Mike Holmes
Frontline: The War Z
"This zombie MMO certainly won't appeal to everybody, and Arktos and Hammerpoint's recent conduct won't help matters either."
Text: Mike Holmes
Carnage Racing: Interview
"Who doesn't like shooting a missile at another car!"
Text: Mike Holmes
Frontline: Ravaged
"Some vehicles have mounted turrets, others allow teammates to hang out the windows whilst brandishing machine guns."
Text: Mike Holmes
The Last of Us: Introducing Tess
We talked to Naughty Dog's Neil Druckmann and the actress behind Tess.
Text: Bengt Lemne
Guild Wars 2's Wintersday
Guild Wars 2 is celebrating the holiday season with three weeks of Wintersday festitivites.
Text: Bengt Lemne
Gaming Junk Food
"There's the junk food way of playing. You're getting nowhere, you know it's not the way you should be doing it... but it's just too damn fun."
Text: Ben Tyrer
Free Where?
"Just because you don't have any cash floating around, it doesn't mean that you can't get your hands on some great new games."
Text: Mike Holmes
Top 7 GRTV Shows of November
Here's completely biased and utterly unscientific compilation of the best GRTV had to offer during November.
Text: Bengt Lemne
The Retirement Plan
With the Wii U released, we wonder if Nintendo would be willing to take the chance and bench its most popular faces for a generation.
Text: Gillen McAllister
GR-UK's Christmas Giveaway
We've got a rather awesome prize for one of you fine folks. Come inside to be in with a chance of winning...quite a lot of stuff.
Text: Gillen McAllister
THQ: Place your bets!
We take a closer look at some of the assets held by THQ as we advise them on what to do with them.
Text: Bengt Lemne
The Walking Dead: One Hell of a Vision
"Yet this isn't nihilistic or straightforward snuff. Perhaps horribly so, there's hope laced throughout the story, if you should choose to inject it."
Text: Gillen McAllister
Book Review: Book of Spells
"It's credit to Sony for introducing something that's wholeheartedly not conceived with the traditional game space in mind."
Text: Gillen McAllister
Ravaged: Interview
"With Ravaged we wanted to focus on what we do best and that is a PC multiplayer team-based vehicle and infantry FPS title."
Text: Mike Holmes
Top 7 Hitman Levels
As we count down to the release of Absolution, we reflect on 47's previous missions, selecting the best the previous games had to offer.
Text: Callum Alexander
Greatest Video Game Music: Interview
We talk to Andrew Skeet, composer and arranger of the second Greatest Video Game Music album, about the project.
Text: Gillen McAllister
Frontline: Primal Carnage
"It wasn't long before I was sneaking through the long grass, hunting out potential targets."
Text: Mike Holmes
Top 7 GRTV Shows of October
October brought us a wide range of entertainment on GRTV - here are our favourite bits.
Text: Bengt Lemne
Sand in a Box
"There are so many individual grains in a Rockstar sandbox, that getting lost in the detail is entirely possible."
Text: Mike Holmes
Awakening: The Art of Halo 4
"We had pages and pages of concept art of all sizes to consider, tantalisingly filed under Work In Progress mission headers."
Text: Mike Holmes
Mass Effect Trilogy: Remember ME
With EA releasing the Mass Effect Trilogy this week, we reflect on the impact its had on us, and pick our favourite moments.
Text: Gillen McAllister
Top 7 Betrayals
"We take pause to consider some of the biggest and most surprising acts of video game treachery to unfold before our eyes."
Text: Mike Holmes
Telling It Straight
Why should we be expected to buy in to multiple mediums just to get the full picture of a game's story? We talk tie-ins.
Text: Gillen McAllister
Frontline: World of Tanks
"Like the tanks that feature so prominently in WoT, there's a bite to be found, and only after it's located can forward progress be made."
Text: Mike Holmes
DMC: Getting It Right
"This is a marriage of two disciplines, and those involved are very conscious of making sure they work successfully."
Text: Gillen McAllister
Halo 4: The Essentials
As launch day edges ever closer, we've assembled everything you need to know about Halo 4. Head this way for trailers, screens and details galore.
Text: Mike Holmes
Halo 4's Composer Commentary
Halo 4 composer Neil Davidge gives a track by track commentary to the game's score, covering the fifteen tracks to be released as part of the official soundtrack album.
Text: Gillen McAllister
Miyamoto: Talking Points
We sat down with Shigeru Miyamoto to discuss the Wii U, the next Zelda, his legacy and much more.
Top 7 Scariest Moments in Gaming
There's no better way to celebrate Halloween than getting the living daylights scared out of you.
Text: Callum Alexander
Dishonored: Heart in the Right Place?
"It encourages players to act in a way that seems unnatural to the character and at odds with the world the developers have spent so long crafting."
Text: Aoife Wilson
The Kickstarter conundrum
Crowdfunding has risen to become an important means of video game financing in 2012.
Text: Bengt Lemne
Top 7 HD remake wishlist
What games would we like revisited and given the HD treatment?
Text: Bengt Lemne
Death Wish
"Game designers are once again embracing the notion that life is a finite commodity, a precious thing to be guarded, and gamers everywhere are lapping up the challenge."
Text: Mike Holmes
Last Word: Arkane on Dishonored
With Dishonored due to hit shelves tomorrow, we talk with Harvey Smith at Arkane Studios, about his final thoughts now the game's done.
Text: Jonas Elfving
Top 7 Console Strategy Games
"In this week's top 7, we take a look back at some of the best strategy games to make it over to console."
Text: Mike Holmes
1996: A Vintage Year
We salute, and explain, some of the best twelve months in gaming history: 1996. One hell of a year.
Text: Gillen McAllister
Halo 4: Welcome Back, John.
As we go hands-on with Halo 4's campaign, we examine the parallels between it and the original, as 343 work with the difficult task of keeping the game fresh but true to the series.
Text: Gillen McAllister
Top 7 GRTV Shows of September
We take a look back at some of the best, most interesting, and captivating material published on GRTV during past month.
Text: Bengt Lemne
Shoot to Thrill
"If you want to see innovative new IPs, flush with groundbreaking ideas and cutting edge tech, you've got to wander off the beaten path."
Text: Mike Holmes
PS3 Super Slim: The Essentials
As the newly redesigned PS3 arrives in stores, we take a closer look at the console.
Text: Gillen McAllister
Three Views, One Vision: LBP's Future
As Little Big Planet Vita enters the UK charts, we talk to the trio of teams who make up the new champions of Sony's groundbreaking franchise.
Text: Gillen McAllister
Final Fantasy: Anniversary Interview
With the first 25 years of Final Fantasy completed, we talk to the key minds involved with the series about its future.
Text:
Jonas Mäki
Top 7 Redesigns
With both Sony and Apple debuting redesigns this week, we take a look back at the more notable alterations to have hit the industry.
Text: Gillen McAllister
Remembering Bioware's Founding Doctors
We recall our chats with Ray Muzyka and Greg Zeschuk and speculate on their departure.
Text: Bengt Lemne
New Release Friday
There's plenty of titles hitting shelves today. Here's our review roundup of everything in one easy comparison spot.
Text: Gillen McAllister
Frontline: Future Soldier
"Hugging cover is downright essential if you want to survive, and teamwork is just as important as taking down opponents."
Text: Mike Holmes