PS Vita Launch: The Essentials
The PS Vita's launch lineup reviews are starting to hit: everything you need, from reviews, videos, as well as all our essential PS Vita coverage is all here.
Text: GR-UK Staff
Gaming's Defining Moments - Sega Rally
Sega Rally Championship; the game that changed racing forever.
Text: Mike Holmes
Weekender: The Online Pass
"The days of buying a complete boxed experience once and then own it for all time is probably going the way of the Dodo."
Text: Bengt Lemne
Gaming's Defining Moments - The Darkness
"Do you see a happy ending here Jackie?"
Text: Gillen McAllister
Gaming's Defining Moments - L.A. Noire
Team Bondi and Brendan McNamara might have only made one game together; but what a game! Although L.A. Noire had limitations, it still opened the door to whole new world of realistic interactive entertainment.
Text: Mike Holmes
Weekender: The Watering Hole
This Weekender, we toast bars, inns, cafes, islands: those particular settings in games that become our particular watering holes from the day's adventure.
Text: Gillen McAllister
Circle Pad Pro: Worth the buy?
The Circle Pad Pro, the new accessory for the 3DS, has arrived in UK stores. Here are our impressions and photos as we ask whether it's worth the buy.
Text: Lorenzo Mosna
Paradox's Reign
We laid waste to Paradox's new line up as we spent two days with the company in a remote castle deep in Sweden.
Text: Bengt Lemne
FIFA: On Top of the World
With FIFA 12 becoming the best-selling sports title of all time, we look at the franchise and how it has evolved over the years to become the most popular sports title on the planet.
Text: Mike Holmes
Star Wars: The Old Republic Interview
Ready for the expansion of the universe as Bioware reveals what players should expect to see in The Old Republic for the months to come.
Text: Oskar Nyström
Gaming's Defining Moments - Smart Bombs
"In video games there are few things as sweet as the smart bomb."
Text: Bengt Lemne
Weekender: Team Attack
"It's akin to school reunions - despite time passing and people changing, everyone unconsciously resumes familiar roles within the classic group structure."
Text: Mike Holmes
Resident Evil 6: Trailer Breakdown
The announcement trailer for Resident Evil 6 packs a hefty punch and - if you blink - you'll miss some key information and teases. Here's the facts and speculation so far.
Text: Gillen McAllister
Gaming's Defining Moments - Castlevania: Symphony of the Night
Much the same as the greatest trick the Devil ever pulled, one of the defining moments of Castlevania: Symphony of the Night - in a game rammed full of them - you mightn't have even knew existed.
Text: Gillen McAllister
Weekender: Arrow's Path
"A lot of focus group testing has gone into the design of Skyrim's quest arrows and quest design. The problem is that what's easy and accessible isn't always a benefit."
Text: GR-UK Staff
Fatshark and Krater: Concept to Creation
Gamereactor went behind the closed doors at Fatshark as we followed its latest game from initial concept to its worldwide reveal.
Text: Jonas Elfving | Gamereactor Sweden
Gaming's Defining Moments - Pool of Radiance
Pool of Radiance - role-playing like they did back in 1988.
Text: Mike Holmes
Weekender: Arkham City Rises
How does Arkham City reign supreme as the best best sandbox environment of the genre currently? We explore the reasons why in our first Gaming Weekender of the year.
Text: GR-UK Staff
Wallpaper: New Year Special
Usher in the new year with a selection of wallpaper to spruce up your desktop, theme, tablet background, featuring the best of new and classic gaming artwork.
Text: Gillen McAllister
Innovations: The Next Gen Review
"Let's just hope that the decisions they make help build on the strong foundations already in place, rather than hindering progress of generations to come."
Text: Mike Holmes
The Music of Bastion
"My assignment was essentially to 'write some town music' keeping in mind the Cormac McCarthy-does-fantasy tone."
Text: Gillen McAllister
Gaming's Defining Moment: 2011
"Deus Ex pressed you for an answer. You had to go with your gut, and hoped you could read people well enough to succeed."
Text: Gillen McAllister
New Year Weekender
As we turn over a new leaf for 2012, we look back at the year that was as the team discuss their favourite memories and games of 2011.
Text: Gillen McAllister
The Year that will be... 2012
It's that time of year, the time we set aside to speculate and perhaps even provoke one or two of you. What is 2012 going to be like? Here's our take.
Text: Bengt Lemne
Gaming Music Playlist Vol.4
We draw this year's Playlists to a close with Bastion composer Darren Korb, as he takes us through his personal game music favourites.
Text: Gillen McAllister
Free Where?
Why pay when there's plenty of free games available online? In this new ongoing feature, we investigate the world of Freeware and rate what's worth the download.
Text: Mike Holmes
2012's Most Wanted: PS Vita
"We know we crave it, but let's dig a little deeper than our typical superficial lust for new technology."
Text: Bengt Lemne
Gaming's Defining Moments - Civilization II
Twenty years ago Sid Meier and Bruce Shelley designed Civilization. We delve into that moment that truly defines the series - that very first settler trying to find a spot for your first city.
Text: Bengt Lemne
Christmas Weekender
On the eve of the Christmas celebrations the team recounts memories of season past, and how they're spending their holidays.
Text: GR-UK Staff
Games for Non-Gamers
Combining gaming with family social occasions over Christmas can be tricky business. Here's a few games that be enjoyed even by your non-gaming loved ones.
Text: Callum Alexander
Gaming's Defining Moments - Tomb Raider
Up + R1 + Square.
Text: Gillen McAllister
GR-UK Gaming Weekender
Before the seasonal cheer kicks in fully, we reflect on the disappointments of the year, and whats the plan for the weekend.
Text: Gillen McAllister
Composer Interview: Jason Graves
"I honestly wasn't sure if they would allow string quartet music in a huge horror title, but fortunately they trusted me enough to let me try."
Text: Gillen McAllister
Gifts for Gamers
Stuck for gifts to buy friends, loved ones - or even yourself? We present a quick run of potential gaming gift ideas for all.
Text: Mike Holmes
Spike VGAs: The Announcements
The Spike Video Game Awards aired this weekend, with a horde of new announcements, screens and trailers. We round up everything you need to know and see.
Text: GR-UK Staff
Skyrim: One Month On
"The best experiences we've had in Skyrim have probably been off the main trail, on side quests and just doing random stuff."
Text: Bengt Lemne
Gaming's Defining Moments - Command & Conquer
In the continuing series of Gaming's Defining Moments, we go back to a game that taught us that there was more than one way to blow something up: Command & Conquer.
Text: Mike Holmes
SWTOR: The Essentials
It's finally here, and we've collected all you need to know ahead of the launch of Star Wars: The Old Republic.
Text: Bengt Lemne
Frontline: The War of 3
FRONTLINE returns with a three-way split across Battlefield 3, Modern Warfare 3 and Gears of War 3 - how are all three faring online?
Text: GR-UK Staff
Digital Frontier #2
Lee West is back with another stack of iOS titles tried and tested. Read on to find out what you should be draining your batteries on this month.
Text: Lee West
Your new Xbox 360 Dashboard
As we welcome in the new Xbox 360 Dashboard Update today, we take a look around to see what Microsoft's introduced to the front-end.
Text: Gillen McAllister
Gaming's Defining Moments - Bioshock
Our fifth piece in Gaming's Defining Moments takes us back four years to the first Bioshock title and the amazing plot twist it brings.
Text: Bengt Lemne
Gaming Wallpaper
We compile the best high-res artwork currently around for you to admire and download for your desktop, mobile device, tablet or gaming console.
Text: Gillen McAllister
Gaming Music Playlist 3
The newest Gaming Music Playlist comes by way of Outland and Super Stardust developer Housemarque.
Text: Gillen McAllister
Housemarque Interview
Housemarque, creator of Furmins, Outland, Dead Nation and Super Stardust, sit down with us to discuss the company, mobile development, and what it plans for the future.
Text: Gillen McAllister
Ubisoft's Digital Days: Report
Assassins, limbless heroes, trigger happy bot-killers. Arcade thrills, classic platforming, card games: see how Ubisoft's digital titles and future plans are shaping up.
Text: Gillen McAllister
Gaming's Defining Moments - Doom
DOOM.
Text: Gillen McAllister
Frontline: Halo Anniversary Special
In our new series, we examine the current state of online-enabled titles and whether they're worth your time and effort. To kick off, we look at Halo's diminishing presence on Xbox Live.
Text: Mike Holmes
Battlefield 3: Composer Interview
"We'd play different games, mute the sound and try out our own music sketches to different game situations and see what we thought worked the best."
Text: Kimmo Pukkila
Gaming's Defining Moments - Goldeneye 007
In this, the third part of our series of Gaming's Defining Moments, I'm going to reminisce about the game that finally persuaded me to go Nintendo: GoldenEye 007.
Text: Mike Holmes