Just Cause 3

Avalanche Studios acquired by Nordisk Film

There's very little changing though.

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Avalanche Studios, the minds behind the Just Cause games, has had all its shares acquired by Nordisk Film, who now has full ownership of the developer, as reported by GamesIndustry.biz, including all three studios like the new one in Malmö, Sweden.

Nordisk has been a minority shareholder since 2017, and has now upped their efforts, although this won't mean changes for staff or management, as the only change is Nordisk's managing director Mikkel Weider joining the board.

"This was simply the right offer, at the right time, from the right company," said Avalanche CEO Pim Holfve, speaking via email to GamesIndustry.biz. "We have worked closely with Nordisk Film as a minority owner for the past year, which has been a great experience. As good as we are at developing explosive open-world games, they have a 111-year history of working with companies within the creative industries, and bring with them a wealth of knowledge and experience.

"Nordisk Film are also fully committed to our road map, and feel that Avalanche Studios are headed in the right direction, so they don't want to mess with that. Being able to maintain our creative independence, while at the same time being acquired by stable, long-term owners is the best possible scenario, and I couldn't be happier to have them onboard."

Things aren't changing in regards to self-published games either, and this will actually be accelerated, as explained by Holfve:

"We have been running theHunter Classic as a service for almost a decade, and that's also how we think about our upcoming self-published games as well. theHunter: Call of the Wild has been supported with new DLC (paid and free), game updates, community events and more since launch. That's a great blueprint for how we think about our self-published games as active, dynamic services for our fans."

The acquisition is expected to be finished by the end of next month. Do you like Avalanche Studios' games?

Just Cause 3

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