We caught up with Coffee Stain Studios' CEO Anton Westbergh at Microsoft's recent Game Camp Sweden kick-off to discuss the success story that is Goat Simulator.
"It's been a hell of a ride so far," says Westbergh of Goat Simulator's success.
The success of something as silly as Goat Simulator certainly rubs some people the wrong way, but Westbergh is enjoying the negative reactions as much as the positive ones. "I just love it. I think it's so funny you know. The reviews are either very, very good or horrible. And I think that's amazing cause then in one way we've made a game that kind of, you know, touch a lot of people."
Westbergh, who studied at Skövde University in Sweden, the school that collaborates with Microsoft on Game Camp Sweden, is the "ninth mentor" on the project which allows him to step in and help any of the 8 student projects that is part of the student initiative. Read up on what Game Camp Sweden is here. Westbergh revealed that Coffee Stain Studios was built around a similar second year student project as the ones in Game Camp Sweden with the concept of Sanctum making the long and testing journey from student concept to full commercial release.
So what's next for Coffee Stain apart from porting Goat Simulator to Mac and Linux (no plans for console versions at this time) and adding content, but absolutely "no bug fixing"?
"Initially the plan was just to move on," Westbergh reveals.
"The best thing to come out of this is that now we can have even more creative freedom and hopefully this can help us make even more crazy games in the future," says Westbergh.