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Cyberpunk 2077

Cyberpunk 2077 update fixes a horde of issues and bugs

Patch 1.52 is tackling problems from all aspects of CD Projekt's open world RPG.

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CD Projekt has been pulling all the headlines as of late, due to the official announcement of a new The Witcher saga that it is developing. But, to add to that exciting bit of information, the Polish developer has also released a new update for Cyberpunk 2077, an update that has once again tackled and squashed a whole horde of issues and bugs that have been plaguing the game.

Known as Patch 1.52, there's really a lot of problems getting fixes, including things affecting gameplay, quests, the open world, the UI, the visuals, as well as console-specific problems, so be sure to check out all the fixes below.

Gameplay


  • Fixed an issue that could cause wrecked cars or multiple Nomad cars to spawn in traffic when driving fast.

  • Fixed an issue where first equip animation could be played repeatedly after recovering a throwing knife.

  • The Laminate-armor Media Ballistic Vest can now be found as loot in Japantown.

  • Fixed an issue where the recon grenade highlighted non-hostile crowd NPCs.

  • Fixed an issue where after using the Take Control quickhack on a device, camera axis were inverted when zoomed in.

Quests


  • Player won't be able to purchase again an apartment makeover they already own anymore.

  • Added the showering interaction to the Nomad Camp.

  • It won't be possible to hack the Northside apartment before completing Act 1 anymore.

  • Fixed an issue where Open World combat events and some scenes could remain disabled after visiting Afterlife until player fast traveled within Watson.

  • Automatic Love - Walking into a wall in the elevator in Megabuilding H8 will no longer cause instant death.

  • Blistering Love - Fixed an issue where Johnny could despawn if player left the booth before interacting with the projector, blocking progress.

  • Cyberpsycho Sighting: Demons of War - Fixed an issue where it wasn't possible to progress past the "Search the area to collect information" objective.

  • Epistrophy - Fixed an issue where the quest could reappear in the Journal instead of being marked as failed after player failed to retrieve any of the cabs.

  • I Fought the Law - Fixed an issue where River could drive out of the market area erratically and push V out of world bounds.

  • Life During Wartime - Fixed an issue where selecting a blue dialogue option twice upon arriving on the crash site blocked progression.

  • Path of Glory - Optional objective "Get dressed" will no longer be incompletable if player collected the clothes before it appeared.

  • The Information - Fixed an issue where the doors to Lizzie's were closed during the hours they should be open, blocking progression.

  • The Ride - Fixed an issue where Dex's car was swerving left and right when driving away.

  • With a Little Help from My Friends - Fixed an issue where holocalls and text messages could be blocked if player told Saul about Panam's plan while the Nomads were driving away.

Open World


  • Fixed an issue where summoned vehicles could be spawned far away from the player.

  • Suicidal Corpos in Corpo Plaza will no longer stand up after the fall.

  • Fixed an issue where an Assault in Progress in Arroyo wasn't visible on the map, hindering progress in The Jungle achievement.

  • Gig: Goodbye, Night City - Fixed an issue where the quest didn't trigger after approaching the area.

  • Gig: No Fixers - Fixed an issue where the "Park Iris' car in the garage" optional objective didn't complete if player stopped in front of the garage.

  • Gig: Playing for Keeps - Fixed an issue where all the enemies in the casino were set to Friendly.

  • Murk Man Returns Again Once More Forever - Fixed an issue where the Rayfield Caliburn didn't spawn.

UI


  • Added a quest tag to fixer rewards when they're first found in the stash.

  • Opening menus while reading a shard will no longer block the game.

  • It won't be possible to change the position of the marker when a time skip is in progress anymore.

  • Fixed an issue where the loot UI could flicker and change before picking up the item.

  • Fixed an issue where the English text "A Favor for a Friend" would be displayed regardless of the language version instead of the correct quest name for some tracked quests.

Visual


  • Fixed animations and missing or displaced objects in various scenes.

  • Fixed some issues with animation occurring when performing an aerial takedown using the Hidden Dragon perk.

  • Fixed an issue where sandstorms could appear in scenes they weren't supposed to.

  • Fixed an issue where foliage was not affected by different weather conditions.

  • Polycarbonate Sport Sunglasses will no longer be visible when switching between Third Person Mode and First Person Mode while driving.

Console-specific


  • Memory improvements and crash fixes on next-gen consoles.

  • Minor UI optimizations.

  • [PlayStation 5] Importing a save while not connected to the PlayStation Network will no longer block the option to continue the game.

  • [PlayStation 5] Fixed an issue where a corrupted save was created when player tried to import a PlayStation 4 save when no saves were exported.

  • [PlayStation] Fixed an issue where the "Press [Options Button] To Continue" screen registered pressing the button with a delay.

  • [PlayStation 5] Wet roads will now be as reflective as on the PC version.

  • [PlayStation 5/Xbox Series X] Changing the preset in Video settings will no longer set all the Graphics options to ON automatically.

  • [Xbox One/Xbox Series X] Disconnecting the controller and entering the pause menu at the same time will no longer result in player being stuck.

Stadia-specific


  • Enabled aggressive crowds on Stadia.

Cyberpunk 2077

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