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Eve Online

Eve Online goes free, introduces clone states

CCP Games have thought long and hard how to make the leap to a free-to-play model.

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Icelandic developer and publisher CCP Games has announced that Eve Online will shed the requirement of a subscription for players from this November. The move comes after much consideration and it involves a new expansion that introduces clone states to the game.

"In November, characters will be divided into two clone states. Omega clones will act similar to current active EVE characters, granted unlimited access to skill progression and rapid skill training. Alpha clones will become the new base state for all characters and available to any character at any time, able to train and use a specific set of skills to fly some of the most often-used ships into battle - Tech 1 frigates, destroyers, and cruisers. Access to trading, industry, and exploration skills will allow Alpha pilots to explore the breadth of the universe as well, as they fly alongside hundreds of thousands of other players from around the globe to explore, dominate, and evolve the massive virtual universe unbound by starter zones or server instances."

Basically, Eve Online will employ a premium subscription model, much like many other free-to-play MMOs.

In the video below, executive producer, Andie Norgren (CCP Seagull), explains in more detail what the introduction of clone states means to the game.

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For even more details on how the new system will work, and other features added in the November update, check out this dev blog.

The Eve Online player universe has been one of the most fascinating to follow over the years as politics, betrayals, and epic battles have entertained players and mere onlookers alike. It is going to be interesting to see what happens when there will be a massive influx of new players joining the fray, and surely the preparations are already under way as corps will try an capitalise.

Eve Online

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