Small Games Impact's Team 17 title is getting closer, and we were able to try it out for ourselves at Gamescom.
From obscurantism and religious persecution to becoming the foundation on which our knowledge of the world is built, that is the story Vile Monarch wants to tell.
The fourth and final live stream will soon begin with Vikings star Alicia Agneson at the helm.
Andrew Shouldice talks about how they've utilised Game Help on Sony's console during an interview at Gamescom.
We talk with League of Geeks' Trent Kusters to learn more the "strategy game from hell" and its reimagining.
We spoke with the developer behind the solo project The Falconeer, to learn about his upcoming work.
We spoke to the director and founder of Blackmill Games about the World War I shooter at Gamescom.
We talk with Charlie Cleveland about tactical and slightly randomised combat in one of the most unique and convincing games at Gamescom.
Glen Schofield's new horror "doesn't mean that you only have one bullet. It might be one clip".
We talk with OG Games to learn more about the narrative aspect of the imminent release and about its ability-based gameplay.
Announced at Gamescom and now available, we've taken a closer look at the new gaming headset.
A sleepy Choi Ji-Won felt "touched" and "bad" following Gamescom.
The ocean-based adventure game is being published by Quantic Dream and will debut next year.
We also learned why hard mechanics are not always needed to create a difficult game.
We talked with Outright Games at Gamescom to learn all about the new game releasing in a month's time.
Yasuyuki Oda laughs recalling the rumour about seeing the Kamui warrior as an Ultimate fighter and admits that they're "always thinking" about King of Fighters for the Switch.