Slavic Folklore adapts to the apocalypse in Project Thea
Written by
Alex Hopley on the 27th of October 2025 at 12:52
MuHa Games' latest tactical RPG sees the world of Thea enter a different era.
You'll be a time-travelling bounty hunter hoping to fund his pizza dreams in Pizza Bandit
Written by
Alex Hopley on the 26th of October 2025 at 16:30
The main character might not have the talent to make his pizza restaurant work, but he'll be damned if he'll let his dream die.
You'll become an everyday hero in Bus Bound
Written by
Alex Hopley on the 23rd of October 2025 at 11:55
In fact, the original name for the game was going to be Everyday Hero before it changed later on in the project's lifecycle.
New mystery puzzler No Stone Unturned won't feature a master sleuth, but that makes the game all the more fun
Written by
Alex Hopley on the 21st of October 2025 at 11:56
We chatted with No Stone Unturned creator Gareth Owens about being less of a Poirot and more of a Jacques Clouseau.
Cinder City's singleplayer and multiplayer will lead into one epic conclusion
Written by
Alex Hopley on the 20th of October 2025 at 12:36
NCSoft's new shooter looks ambitious, and combines a lot of content into one cohesive narrative.
Sintopia gives the seven deadly sins a modern twist
Written by
Alex Hopley on the 15th of October 2025 at 15:17
With Lust portrayed by an eager OnlyFans model and Gluttony being an Uber Eats driver who kept everything for himself, we're going to see our modern sins reflected in the new god game.
Bloober Team: "We're kind of experts of putting Poland into every one of our games"
Written by
Ben Lyons on the 25th of September 2025 at 16:13
We spoke with the Polish developer to mark the launch of Cronos: The New Dawn.
Crisol: Theater of Idols producer on horror inspirations and working with Blumhouse
Written by
Alex Hopley on the 22nd of September 2025 at 11:04
Vermila Studios' CEO David Carrasco calls it a "dream made in hell," as a seriously big compliment to working with the horror studio.
The Last Caretaker developer explains how the survival game avoids handholding the player
Written by
Alex Hopley on the 20th of September 2025 at 16:35
A lot of players nowadays don't want to feel like they're told where to go and what to do, and The Last Caretaker has taken note of that.
Paradox explains why Europa Universalis V is the most complex grand strategy game ever
Written by
Alex Hopley on the 20th of September 2025 at 10:21
Fans of the series love their map painting and micromanaging, and it seems both can be found in heaps in the new EU game.
Crosswind became a Pirates of the Caribbean-style world after player feedback
Written by
Alex Hopley on the 18th of September 2025 at 10:50
At first, Crosswind Crew wanted to keep the game very grounded, but then players made them add more mystical elements.
Vampire: The Masquerade - Bloodlines 2 uses a Mass Effect-like system in deciding whether NPCs like you or not
Written by
Alex Hopley on the 17th of September 2025 at 12:14
Every character will have their own opinion of you which grows throughout the story.
Turok: Origins director reveals why now is the time to bring the franchise back
Written by
Alex Hopley on the 17th of September 2025 at 11:27
Saber isn't just looking to cash in on an untouched IP.
No Straight Roads 2's game director reveals what goes into designing the game's bosses
Written by
Alex Hopley on the 15th of September 2025 at 14:28
We spoke with Wan Hazmer (Haz) at Gamescom to get some details on the rhythmic action sequel.
Asetek SimSports CEO explains why they don't make active pedals
Written by
Ben Lyons on the 15th of September 2025 at 14:10
If they can't do it better or differently from the rest, "why would we do it?"
Envision Entertainment designed Pioneers of Pagonia's campaign to better "integrated into the game"
Written by
Ben Lyons on the 15th of September 2025 at 13:15
The full campaign will arrive in December when the strategy title leaves Early Access.
Road Kings is "100% percent" the ultimate trucking experience
Written by
Ben Lyons on the 15th of September 2025 at 12:07
Saber Interactive explains how the game is about more than just driving too, as there are human reasons for being on the open road.
The creator of Counter-Strike on CS2: "Valve has made a brilliant game"
GRTV talked at length to Gooseman, one of two original creators behind Counter-Strike back in the 90s to hear some more about his upcoming tactical shooter Alpha Response
Atari CEO teases video game adaptations: "There's lots of opportunity in that space"
Written by
Ben Lyons on the 11th of September 2025 at 17:12
Wade Rosen expressed that it's a part of the business that he "cares a lot about personally" but that it's a "long process".
Atari CEO on getting back into the console race: "We do not in any way compete with Microsoft or Nintendo or Sony"
Written by
Ben Lyons on the 11th of September 2025 at 16:03
Wade Rosen explains that Atari is happy operating in the retro space and doesn't have any intention of making a new and modern home console.
Capcom producer explains why we're getting a new Onimusha game now, 20 years after the last
Written by
Ben Lyons on the 5th of September 2025 at 14:40
We spoke with Akihito Kadowaki to learn more about 2026's Onimusha: Way of the Sword.
Quarter Up wanted Invincible VS to be "authentic" and an "evolution from the show"
Written by
Ben Lyons on the 4th of September 2025 at 15:28
The fighting game developer explained how it wanted to set itself apart from the source material comics and the animated series.
IO Interactive's James Bond will still have his "Bondiness, his hot-headedness" in 007 First Light
Written by
Ben Lyons on the 4th of September 2025 at 14:05
But notes that their character will benefit from the evolution Bond has undergone over the years too.
Clive Barker was "very happy" with the Hellraiser: Revival game
Written by
Alex Hopley on the 4th of September 2025 at 11:06
The franchise's creator has been with the project the whole way through and is pleased with the end result.
Impacted by lack of devkits? No news on Disney Dreamlight Valley for the Nintendo Switch 2
Gameloft couldn't discuss the previously announced Switch 2 Update Patch when talking about the third expansion, Wishblossom Ranch, which could lead to assume they've been affected by the reportedly scarce availability of SDKs for the new system among devs.