Horizon: Zero Dawn was one of the more impressive announcements at this year's E3, and one of the most eye-catching elements were the game's visuals. Yesterday developer Guerilla Games spoke at Siggraph 2015, where Principal FX Artist Andrew Schneider focused on the real-time volumetric cloudscapes of the game.
You can see the end product in the screenshots below, grabbed by Dualshockers, which show the cloud technology being used in the game.
But that's not all that was discussed, because a cosplay guide for the game's main character Alloy was also unveiled, which gives us a much more detailed look at the character herself, and also the technology behind the character model.
Horizon: Zero Dawn will release exclusively on PlayStation 4 in 2016.