English
Gamereactor
news
L.A. Noire

L.A. Noire revealed for PS4, Xbox One, Switch, and Vive

Rockstar has a replacement for Red Dead Redemption 2 this year.

Subscribe to our newsletter here!

* Required field
HQ

We've been hearing rumours of L.A. Noire making its way to PlayStation 4 and Xbox One for quite some time, but many lost hope as time went by. Then, we started hearing rumours about a Nintendo Switch version back in January, before hearing whispers of a VR and first-person mode a few months later. Turns out all of the above was true.

Rockstar has announced that L.A. Noire is coming to PlayStation 4, Xbox One, Nintendo Switch, and HTC Vive on November 14. These versions won't be exactly the same either. The PS4 and Xbox One versions will include all of the expansions and a whole bunch of technical enhancements. We're talking enhanced lighting, new cinematic camera angles, high-resolution textures, and more. PlayStation 4 Pro and Xbox One X players will even get to enjoy it in 4K.

Then there's the Switch version. This will, as you probably suspected, have a few unique features. We'll get the option to use a special Joy-Con mode to gesture and control Cole with thanks to the gyroscopic, gesture-based controls, enjoy some extra immersion with the HD rumble, new wide over-the-shoulder camera angles, and contextual touch screen controls when on the go.

The only version that won't include the entire game and its expansions is L.A. Noire: The VR Case Files for HTC Vive. This version will instead contain seven of the original cases from L.A. Noire rebuilt specifically for virtual reality. Rockstar doesn't want to reveal the specific missions but promises more details in the near future.

Which version sounds the most interesting to you?

L.A. Noire

Related texts

L.A. NoireScore

L.A. Noire

REVIEW. Written by Mike Holmes

"Despite its numerous flaws, we're still very much in love with this unique open-world adventure."

L.A. NoireScore

L.A. Noire

REVIEW. Written by Petter Hegevall

The morning sun seeps in through the blinds at the Los Angeles Police Department headquarters. War veteran-turned cop Cole Phelps fix his holster, pulls on his police hat and walks out the door into one of the most ambitiously designed game worlds ever.



Loading next content


Cookies

Gamereactor uses cookies to ensure that we give you the best browsing experience on our website. If you continue, we'll assume that you are happy with our cookies policy