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Fallout: New Vegas

Obsidian says consoles held Fallout: New Vegas back

"We had to simplify, so we had less stuff that would bog down the game engine."

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Fallout: New Vegas was very well-received when it came out all the way back in 2010, being developed by Obsidian Entertainment rather than Bethesda itself, and if Obsidian is to be believed, the lower power of the console versions made it impossible for the studio to create the game they really wanted.

Lead world builder Scott Everts had this to say about the game in a recent interview with PCGamesN:

"One of the things about that game is it would have been a lot different if it was PC only. We had a lot of plans early on. Like, 'Here's where the water is stored, here's where the farms are, here's where the government is centralised'. We had it all planned out - it wasn't just a bunch of random stuff."

"We could have gone further with that. We had to simplify, so we had less stuff that would bog down the game engine. I was more happy with the DLC because by that time we knew what would work and what wouldn't. It was also focused, laser sharp, so we could spend more time on it."

Even the layout of the world would have been very different if the game would have been PC Only. "The wasteland, I would have laid it out differently - it would have been more separate zones I think, put a big wall around the whole thing and you just see the big tower and it's a bunch of little zones," Everts explains. "We would have had fewer performance issues. We did break it up a bit, but from my point of view it was a performance-related game and we had to fix things."

On top of all this, Everts also said the following about console patches too: "There were also certain things technically, from a patching perspective, that were either technically impossible for us to do - due to how the DLCs and the base game interacted - or they were just prohibitively expensive, because patching on consoles was a costly process."

Would you have liked to see some of these ideas come to fruition?

Fallout: New Vegas

Thanks, PCGamesN.

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Bengt has ventured into the Mojave wastelands and brought back a review of one of the most anticipated titles of 2010 - Fallout: New Vegas.



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