Bodycount
"Bodycount doesn't focus on laying buildings to waste, like in Battlefield: Bad Company 2. Instead breaking down the cover your enemies might hide behind is a strategic element."
Text: Christian Gaca (Gamereactor Germany)
Metro: Last Light
"The grab initiates a sequence in which soldiers storm into the base. Cue Space Invaders, Metro-style, as you chew through flesh and cement in a barrage of bullets."
Text: Gillen McAllister
Dead Island
A vacation paradise becomes a vacation hell when a zombie infestation breaks out on the tropical island. Welcome to Dead Island, roleplaying action game and fight for survival.
Text: Rasmus Lund-Hansen (Gamereactor Denmark)
SSX
"If you're facing a giant abyss, you don't need to be worrying. You're Batman with a snowboard buddy. You and that hoversuit of yours are going to fly - or at least fall in style."
Text: Carsten Odgaard (Gamereactor DK)
NHL 12
"Players are shunted into each other with the force of dominoes strapped with explosives. It captures the physicality of a game that's as big on decking as it is goals."
Text: Carsten Odgaard
Disney Universe
"It's easy to understand why you might snort in derision upon first glance. What you don't twig is the last time you did so was when Traveller's Tales announced Lego Star Wars."
Text: Gillen McAllister
FIFA 12
"There is one thing that really stands out and will be the deciding factor when times come to review the game - the new physics engine."
Text: Carsten Odgaard
Ridge Racer Unbounded
"And the cars? Powerful, strong, fast and - as typical of the RR universe - entirely fictional. These are wheeled missiles that can punch through cement and mortar."
Text: Christian Gaca
F.E.A.R. 3
"With the Wall of Death inexorably billowing towards you, it's like Running Man, Crystal Maze and Nightmare all rolled into one. The panic that accompanies every game is extraordinary."
Text: Lorenzo Mosna
Duke Nukem Forever
"Or, to put it another way, no matter how much you love your Quarter Pounder Deluxe, sometimes you just can't help hanker for a plain, simple - yet classic - hamburger."
Text: Gillen McAllister
Driver: San Francisco
"It means boosting cars, Ghostbusters-style; you can possess any driver within your dream city at the press of a button. Turn ghoul, and you've got access to over 140 licensed rides."
Text: Gillen McAllister
Warhammer 40,000: Space Marine
"Space Marine doesn't look like it will be a revolution of the third person shooter genre. Instead it's an attempt to tell the sad and dark story of the 40K-universe in a genre that is easy to get into."
Text: Lasse Borg (Gamereactor Denmark)
The Gunstringer
"If you own Kinect you owe to yourself and your investment to keep an eye out for The Gunstringer."
Text: Bengt Lemne
Shadows of the Damned
Hell hath no fury like a man on a one-way revenge trip through the gates of hell and beyond. Saddle up for Japan's own Grindhouse tale of guts and gore.
Text: Gillen McAllister
Prey 2
"Unlike the original game Prey 2 is completely open ended. You can go anywhere you want, talk to anyone and take on missions."
Text: Jonas Mäki (Gamereactor Sweden)
The Elder Scrolls V: Skyrim
"The Elder Scrolls V: Skyrim tops our list as the most anticipated title of 2011 and we can hardly wait to get out hands on it."
Text: Jonas Mäki (Gamereactor Sweden)
Renegade Ops
"A screen covered with health bars, points, upgrades, health kits and the constant rattle of numbers indicating the damage you do"
Text: Jonas Elfving (Gamereactor Sweden)
Battlefield 3
"The street gun battle might impress, but it's no more than a fly's fart in a barn compared to the continent-shifting shudder that brings the presentation to a dramatic close."
Text: Gillen McAllister
Dragon's Dogma
"As ever with Japanese action titles, bigger is definitely better. Players will be set against all manner of gigantic fantasy monsters."
Street Fighter X Tekken
"We tried to find some new middle ground between the franchises to please both fans...that means more Tekken-style flow, explosive combos, throws and air juggles."
Dead Rising 2: Off the Record
"The game was originally meant to be a Director's Cut. However the fan response on Frank's absence was so strong that it was obvious we needed to bring him back in a big way."
Alice: Madness Returns
"A pepper-grinder doubles as a gatling gun, a teapot utilised as a long-range grenade launcher. The arsenal is something you'd see if Pixar decided to stray into Grindhouse territory."
Text: Gillen McAllister
Kingdoms of Amalur: Reckoning
"...you are resurrected at the start of the game and come to life in a pile of less fortunate resurrection candidates."
Text: Bengt Lemne
Dungeon Siege III
"Some things are clear: don't go alone. But make sure your backup is someone who's less Lone Ranger, more Tango & Cash. Always pick Anjali, and avoid the Determined Pants."
Text: Gillen McAllister
Mortal Kombat
"Punches dislocate jaws, daggers puncture muscle, kicks crunch vertebrae into dust. They get their energy bar demolished, and the Daily Mail gets its latest sacrifice to the cause."
Text: Gillen McAllister
Dead Island
"It may struggle to live up to the hype created by the trailer, but then again what game could hope to eclipse that?"
Text: Bengt Lemne
From Dust
"I swear. I think for a few minutes, talk land reformation with the people either side of me - then I hit restart. I bet even the gods never had a reset button handy."
Text: Gillen McAllister
Gears of War 3
"Be it either random occurrence or some human quirk using the Paper, Rock, Scissors principle, this happened three times. In a row. The air turns red as suicide charges turn into bloodbaths."
Text: Gillen McAllister
The Darkness II
"He's less cross-dressing Spice Girl wannabe, more pint-sized Ray Winstone, ripping into enemies with the viciousness and accent that wouldn't be amiss in a British gangster movie."
Text: Gillen McAllister
L.A. Noire
"The story's going to be charged with Rockstar's typical cinematic flair for all sorts of twists and turns, as characters on both on both sides of the law have their own angle on every situation."
Text: Markus Hirsilä | GR Finland
Anarchy Reigns
"It's a love letter to the 90s arcade; a game whose attract trailer grabbed your attention and demanded money. You didn't know what was to come, but were ready to spend a quid to find out."
Text: Gillen McAllister
Call of Juarez: The Cartel
"When there's no chance of success where you are, move forward...an ethos Techland has embraced wholeheartedly, as it brings its FPS Western to modern day Los Angeles."
Text: Gillen McAllister
Brink
"Initially the small courtyard becomes a bloodbath as teams flow into it, erupting into a Naked Gun moment as a firefight opens up between opposing sides crouched either side of the same wall."
Text: Gillen McAllister
Deus Ex: Human Revolution
"It's up there with sci-fi's greats: Blade Runner, Ghost in the Shell, Metal Gear Solid. This is thought-provoking sci-fi with lashings of body-augmented action sequences."
Text: Gillen McAllister
Dirt 3
"Dirt 3's rides are nicely loose in their handling; just enough of a bitch in learning to control that you feel teased rather than openly dominated."
Text: Gillen McAllister
Duke Nukem Forever
"This kind of humour permeates the game; former fans of the series have a lot of childish humour to look forward to. Like we said: it's The Dark Knight versus Batman & Robin."
Text: Emil Ryttergaard (Gamereactor Denmark)
Lego Pirates of the Caribbean
What could be a more natural fit for a new Lego game than Pirates of the Caribbean? Thomas Blichfeldt takes a closer look...
Text: Thomas Blichfeldt (Gamereactor Denmark)
Virtua Tennis 4
"Career has been spruced up with a sexy multi-branched, multi-choice world map trip that'll cause Western RPG hounds to lift their noses for an appreciative sniff."
Text: Gillen McAllister
WWE All Stars
"All Stars surgically extracts the swollen man-glands that have inhibited newcomers from wrestling in the past...it's NBA Jam with spandex and a heavier emphasis on the touchy-feely."
Text: Gillen McAllister
Dungeon Siege III
Might and magic combine once more as Dungeon Siege returns. We slap on the armour and don our helm to enter Obisdian's rebirth of the classic action-RPG series.
Text: Gillen McAllister
Marvel vs Capcom 3
Confused by the fan fervour? Overwhelmed by the action? Fear not, Versus first-timer. Join us for a walkthrough of the newest addition to Capcom's classic crossover series.
Text: Lorenzo Mosna | Editor, GR Italy
Top Spin 4
2K smashes back onto the court with its latest tennis title, and we come away impressed. Find out why inside.
Text: Kim Kristiansen (Gamereactor Norway)
Yoostar 2: In the Movies
While it might not be a deal breaker in deciding whether to buy a Kinect or PlayStation Eye, Yoostar 2 has a lot going for it - have we a new party game must-have?
Text: Gillen McAllister
Test Drive Unlimited 2
Eden's sandbox title returns to continue its attempt at dominance in the genre. But as we discover, while it's looking for pole position, we're lucky to make it past the first corner.
Text: Gillen McAllister
Bulletstorm
Grayson Hunt is an ex-mercenary and current space pirate. He crashlanded on a planet full of mutants and he's ready to kick some ass.
Text: Bengt Lemne
Mindjack
With only over a week until release, we tackle why Square-Enix's latest is worth your attention. Get ready as we jack into a new sci-fi multiplayer experience.
Text: Gillen McAllister
Dragon Age II
Bioware have already proven that they know good roleplaying games. With Dragon Age II they hope to prove that once again. We went to Bioware to get a closer look at it.
Text: Nikolaj Kürstein Jepsen
Dead Space 2
Jesper has guided Isaac Clarke through the first couple of hours of his adventures on The Sprawl in Dead Space 2. Read on for his impressions...
Text: Jesper Karlsson (Gamereactor Sweden)
Assassin's Creed: Brotherhood
Steve has taken a closer look at one of the big releases of November: Ubisoft's Assassin's Creed: Brotherhood.
Text: Steve Hogarty
Majin and the Forsaken Kingdom
There is a big difference between standing on the shoulder of giants, and standing in the shadow of one. Majin and the Forsaken Kingdom manages to do both.
Text: Bengt Lemne