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Street Fighter V

Street Fighter V will be "a platform that'll grow over time"

No more disc-based updates, plus ability to buy characters and DLC through in-game play.

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During a panel at the EVO 2015 fighting game expo, developer Capcom outlined their content strategy for the upcoming Street Fighter V, which is set to come out in the first half of 2016. Director of Brand Marketing & eSports, Matt Dahlgren spoke with EventHubs, and detailed the game's content strategy:

"We're positioning Street Fighter 5 as more of a service. We're moving away from having a disc-based model, such as compilations like Super Street Fighter 4 or Ultra Street Fighter 4, and focusing on Street Fighter as a platform itself, which is going to grow over time.

Our goal is to have a constantly evolving Street Fighter world that delivers fun for all different player types."

In previous iterations, players had to repurchase the game in order to access gameplay tweaks and new characters, but the developer is handling things differently now:

"Moving forward, all balance and system adjustments will be made available for free to players. All post launch gameplay related content can now be earned by playing the game. This time around, if you're dedicated and you play the game continuously, you will be able to earn that content for free."

Dahlgren closed by revealing, that there will be 16 playable characters at launch, four of these are brand new.

You can read the full interview here, and take a look at our preview for impressions.

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Street Fighter V

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