"I was not making games for him or the company. The important thing that I realized was that I am making games for our Team NINJA fans and players out there. This may seem like a very simple connotation, but it is something that developers have a tendency to forget very quickly."
When asked what he'd learnt, and how the team could improve, he paid homage to his predecessor's thinking - ("The most significant thing I learned from him was that you need to have "soul" in what you are developing"), but said that the situation had deteriorated in the last few years.
"I witnessed the way he tended to abuse this in the last years he was with the team. Most of us on the team were only starting to get negative impressions about the way he went on making games.
"...yet we have managed to change so much since Itagaki-san's time. What I can definitely say is that each member is more organically and spontaneously going about their game development."