TGS was certainly busy for Gamereactor, but we couldn't help but pay attention to Totally Reliable Delivery Service at the show, and we caught up with producer Keith Muelas in Tokyo to hear about the colourful game.
"It's an open-world, ragdoll, physics game," he said. "Your goal is to deliver packages from point A to point B, and you have all these wacky physics that are either helping you or causing trouble. You can play one to four-player local or online, and that'll be coming out in quarter one of next year on PC and consoles."
You can hear more about the concept in the full interview below, from the story to the vehicles and everything that makes this a rather entertaining idea.
Can you see yourself playing this with friends?