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A different view on Hazelight with Oscar Wolontis at Gamelab Tenerife

The Swedish studio's COO analyses how "the industry is booming" and how "we need more people to make games", also explaining how both Hazelight as a team and Josef Fares as a director work together. In the interview there's also more on the co-op model of Friend Pass, and on the recent Nintendo Switch version of It Takes Two.

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